wabbajack/Wabbajack.Common/StatusFeed/Interventions/IUserIntervention.cs

34 lines
969 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ReactiveUI;
using Wabbajack.Common.StatusFeed;
namespace Wabbajack.Common
{
/// <summary>
/// Defines a message that requires user interaction. The user must perform some action
/// or make a choice.
/// </summary>
public interface IUserIntervention : IStatusMessage, IReactiveObject
{
/// <summary>
/// The user didn't make a choice, so this action should be aborted
/// </summary>
void Cancel();
/// <summary>
/// Whether the interaction has been handled and no longer needs attention
/// Note: This needs to be Reactive so that users can monitor its status
/// </summary>
bool Handled { get; }
/// <summary>
/// WorkQueue job ID that is blocking on this intervention
/// </summary>
int CpuID { get; }
}
}