wabbajack/Wabbajack.Server/Controllers/NexusCache.cs

112 lines
4.4 KiB
C#

using System;
using System.Net.Http;
using System.Text.Json;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Authorization;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc;
using Microsoft.Extensions.Logging;
using Wabbajack.Common;
using Wabbajack.DTOs.JsonConverters;
using Wabbajack.Networking.NexusApi;
using Wabbajack.Networking.NexusApi.DTOs;
using Wabbajack.Paths;
using Wabbajack.Paths.IO;
using Wabbajack.Server.Services;
namespace Wabbajack.BuildServer.Controllers;
//[Authorize]
[ApiController]
[Authorize(Roles = "User")]
[Route("/v1/games/")]
public class NexusCache : ControllerBase
{
private readonly NexusApi _api;
private readonly ILogger<NexusCache> _logger;
private AppSettings _settings;
private readonly HttpClient _client;
private readonly AbsolutePath _cacheFolder;
private readonly DTOSerializer _dtos;
private readonly NexusCacheManager _cache;
public NexusCache(ILogger<NexusCache> logger,AppSettings settings, HttpClient client, NexusCacheManager cache, DTOSerializer dtos)
{
_settings = settings;
_logger = logger;
_client = client;
_cache = cache;
_dtos = dtos;
}
private async Task ForwardToNexus(HttpRequest src)
{
_logger.LogInformation("Nexus Cache Forwarding: {path}", src.Path);
var request = new HttpRequestMessage(HttpMethod.Get, (Uri?)new Uri("https://api.nexusmods.com/" + src.Path));
request.Headers.Add("apikey", (string?)src.Headers["apikey"]);
request.Headers.Add("User-Agent", (string?)src.Headers.UserAgent);
using var response = await _client.SendAsync(request);
Response.Headers.ContentType = "application/json";
Response.StatusCode = (int)response.StatusCode;
await response.Content.CopyToAsync(Response.Body);
}
private async Task<T> ForwardRequest<T>(HttpRequest src, CancellationToken token)
{
_logger.LogInformation("Nexus Cache Forwarding: {path}", src.Path);
var request = new HttpRequestMessage(HttpMethod.Get, (Uri?)new Uri("https://api.nexusmods.com/" + src.Path));
request.Headers.Add("apikey", (string?)src.Headers["apikey"]);
request.Headers.Add("User-Agent", (string?)src.Headers.UserAgent);
using var response = await _client.SendAsync(request, token);
return (await JsonSerializer.DeserializeAsync<T>(await response.Content.ReadAsStreamAsync(token), _dtos.Options, token))!;
}
/// <summary>
/// Looks up the mod details for a given Gamename/ModId pair. If the entry is not found in the cache it will
/// be requested from the server (using the caller's Nexus API key if provided).
/// </summary>
/// <param name="db"></param>
/// <param name="GameName">The Nexus game name</param>
/// <param name="ModId">The Nexus mod id</param>
/// <returns>A Mod Info result</returns>
[HttpGet]
[Route("{GameName}/mods/{ModId}.json")]
public async Task GetModInfo(string GameName, long ModId, CancellationToken token)
{
var key = $"modinfo_{GameName}_{ModId}";
await ReturnCachedResult<ModInfo>(key, token);
}
private async Task ReturnCachedResult<T>(string key, CancellationToken token)
{
key = key.ToLowerInvariant();
var cached = await _cache.GetCache<T>(key, token);
if (cached == null)
{
var returned = await ForwardRequest<T>(Request, token);
await _cache.SaveCache(key, returned, token);
Response.StatusCode = 200;
Response.ContentType = "application/json";
await JsonSerializer.SerializeAsync(Response.Body, returned, _dtos.Options, cancellationToken: token);
return;
}
await JsonSerializer.SerializeAsync(Response.Body, cached, _dtos.Options, cancellationToken: token);
}
[HttpGet]
[Route("{GameName}/mods/{ModId}/files.json")]
public async Task GetModFiles(string GameName, long ModId, CancellationToken token)
{
var key = $"modfiles_{GameName}_{ModId}";
await ReturnCachedResult<ModFiles>(key, token);
}
[HttpGet]
[Route("{GameName}/mods/{ModId}/files/{FileId}.json")]
public async Task GetModFile(string GameName, long ModId, long FileId, CancellationToken token)
{
var key = $"modfile_{GameName}_{ModId}_{FileId}";
await ReturnCachedResult<ModFile>(key, token);
}
}