.. |
CircuitBreaker
|
Cdn tweaks (#1362)
|
2021-03-10 19:28:28 -07:00 |
Enums
|
Remove vortex support
|
2020-04-21 06:14:52 -06:00 |
Error States
|
New null errors
|
2021-03-11 17:01:16 -06:00 |
Exceptions
|
Converted Common to .net 5.0
|
2020-12-31 16:39:28 -07:00 |
Extensions
|
New null errors
|
2021-03-11 17:01:16 -06:00 |
FileSignatures
|
WIP, massive rework of file extraction
|
2020-09-04 15:00:29 -06:00 |
KnownFolders
|
Fix missing KnownFolders
|
2021-06-12 11:39:17 +02:00 |
Paths
|
Fix for issue #1486
|
2021-06-12 14:31:35 -06:00 |
Serialization/Json
|
No more MessagePack, Json is love, Json is life
|
2020-04-06 14:48:54 -06:00 |
StatusFeed
|
Removed RxUI from Wabbajack.Common
|
2020-08-11 10:37:17 -05:00 |
StoreHandlers
|
Update GameFinder lib to 1.5.0 for no throw
|
2021-06-02 21:27:44 +02:00 |
Util
|
Wrap disk scope in try/catch, default to unspecified if error.
|
2021-02-04 17:59:09 +11:00 |
app.config
|
Updated all main projects to .NET 4.8.0
|
2019-11-23 16:50:09 +01:00 |
AsyncBlockingCollection.cs
|
New null errors
|
2021-03-11 17:01:16 -06:00 |
BSDiff.cs
|
Create .metas automatically for source-from-game files.
|
2019-12-10 05:26:49 -07:00 |
ChildProcessTracker.cs
|
code reformatting
|
2019-09-13 22:35:42 -06:00 |
CLI.cs
|
Enabled nullability for Wabbajack.Common
|
2020-04-03 18:23:13 -05:00 |
ConcurrentHashSet.cs
|
Slightly improved nexus caching code
|
2020-05-14 16:21:56 -06:00 |
Consts.cs
|
WIP, hooking it into the VFS cache
|
2021-06-15 23:16:25 -06:00 |
DynamicIniData.cs
|
Fix nullable reference logic errors.
|
2020-04-03 22:02:53 -06:00 |
GameMetaData.cs
|
Update Dragon Age 2 IDs
|
2021-06-20 13:47:18 +00:00 |
Hash.cs
|
Few small fixes and optimizations
|
2021-05-13 13:41:33 -06:00 |
IAsyncEnumerableExtensions.cs
|
VirtualFile now useses Async IO exclusively
|
2020-05-25 10:30:47 -06:00 |
IStreamFactory.cs
|
Rework file extraction to combine the old and new methods
|
2020-10-09 21:02:58 -06:00 |
Json.cs
|
Full round trip test passes
|
2021-06-17 17:09:03 -06:00 |
Logging.cs
|
Fix typo in InitializeLogging
|
2021-05-20 21:10:29 +10:00 |
LogTime.cs
|
Make the tests faster by defaulting to not indexing game files
|
2020-06-01 20:18:32 -06:00 |
MemorySlice.cs
|
Ported MemorySlice over from Noggog.CSharpExt
|
2020-08-11 08:02:46 -05:00 |
ModListAssociationManager.cs
|
Enabled nullability for Wabbajack.Common
|
2020-04-03 18:23:13 -05:00 |
ModListRegistry.cs
|
add modlist metadata files
|
2019-10-15 17:23:14 -06:00 |
OctoDiff.cs
|
LL autohealing
|
2020-08-12 16:23:02 -06:00 |
Patches.cs
|
Dispose of file handles in BSA creation, don't load unused patches.
|
2021-01-15 07:00:58 -07:00 |
Paths.cs
|
Fixes #1330
|
2021-02-23 17:26:50 -07:00 |
ProcessHelper.cs
|
Several fixes for the Youtube Downloader inferencing code.
|
2020-05-27 06:05:55 -06:00 |
Readme.md
|
Created READMEs for most projects
|
2019-11-21 15:11:08 +01:00 |
SplittingStream.cs
|
Enabled nullability for Wabbajack.Common
|
2020-04-03 18:23:13 -05:00 |
StatusFileStream.cs
|
EndToEnd Tests pass
|
2020-09-05 21:19:05 -06:00 |
StatusUpdateTracker.cs
|
More fine-grained status updates
|
2020-11-03 07:45:08 -07:00 |
Utils.cs
|
Fix typo in InitializeLogging
|
2021-05-20 21:10:29 +10:00 |
Wabbajack.Common.csproj
|
Upgrade all deps
|
2021-06-19 09:25:06 -06:00 |
WJFileWatcher.cs
|
Moved Utils WJ LocalAppData filewatching to lazy system
|
2020-09-21 22:48:12 -05:00 |
WorkQueue.cs
|
Removed RxUI from Wabbajack.Common
|
2020-08-11 10:37:17 -05:00 |