wabbajack/Wabbajack.Common
Justin Swanson 5db84a6ee6 Replaced all File.OpenWrite calls /w .Open(FileMode.Create)
File.OpenWrite is equivalent to FileMode.OpenOrCreate, which caused errors when replacing a file that was larger previously
2020-01-18 14:52:09 -06:00
..
Enums Initial one-window setup 2019-11-24 16:01:13 -06:00
Error States Error handling for modlist download exceptions 2020-01-13 23:04:45 -06:00
Extensions Added explicit schedulers to some Rx calls 2020-01-16 22:52:29 -06:00
KnownFolders Upgrade only the wabbajack.common lib 2019-12-26 09:47:10 -07:00
StatusFeed Small formatting tweak 2019-12-12 19:52:26 -06:00
StoreHandlers Fix typos + inconsistencies in logs 2020-01-13 22:11:07 +01:00
Util AsyncLock + tests. NexusApi swapped to use it 2019-12-21 18:17:56 -06:00
7z.dll rework extractor routines 2019-08-25 17:52:03 -06:00
7z.dll.gz rework extractor routines 2019-08-25 17:52:03 -06:00
7z.exe rework extractor routines 2019-08-25 17:52:03 -06:00
7z.exe.gz rework extractor routines 2019-08-25 17:52:03 -06:00
app.config Updated all main projects to .NET 4.8.0 2019-11-23 16:50:09 +01:00
BSDiff.cs Create .metas automatically for source-from-game files. 2019-12-10 05:26:49 -07:00
ChildProcessTracker.cs code reformatting 2019-09-13 22:35:42 -06:00
CLI.cs Added help argument to CLI 2020-01-06 15:54:46 +01:00
Consts.cs Include an anonymous key with metrics 2020-01-03 19:49:08 -07:00
DynamicIniData.cs Parse ByteArrays from INIs as UTF8 strings 2020-01-06 15:00:22 -07:00
ExtensionManager.cs Starting From Modlist now uses CLIArguments 2020-01-05 14:09:34 +01:00
FileExtractor.cs Replaced all File.OpenWrite calls /w .Open(FileMode.Create) 2020-01-18 14:52:09 -06:00
GameMetaData.cs Added more GOGIDs to games 2020-01-08 17:25:22 +01:00
innounp.exe Re-added innounp 2019-12-01 13:22:23 +01:00
innounp.exe.gz Re-added innounp 2019-12-01 13:22:23 +01:00
Metrics.cs Made changes to help cope with my allergy to strings 2020-01-18 13:28:42 -06:00
ModListRegistry.cs add modlist metadata files 2019-10-15 17:23:14 -06:00
Readme.md Created READMEs for most projects 2019-11-21 15:11:08 +01:00
SplittingStream.cs Fixed naming in Wabbajack.Common 2019-11-21 16:49:14 +01:00
StatusFileStream.cs Several fixes for compilation and caching. 2019-11-21 22:19:42 -07:00
StatusUpdate.cs Logs and exceptions as classes 2019-12-04 16:17:02 -07:00
Utils.cs Replaced all File.OpenWrite calls /w .Open(FileMode.Create) 2020-01-18 14:52:09 -06:00
Wabbajack.Common.csproj Bump ReactiveUI from 11.1.1 to 11.1.6 2020-01-07 15:04:10 +00:00
WorkQueue.cs WorkQueue._tasks swapped to Dictionary 2020-01-11 18:36:45 -06:00

Wabbajack.Common

The Common part of the project name tells it all: Here you will find our Utility functions, the Constants, File Extractors and Game Handlers.