Files
wabbajack/Wabbajack.CLI/Verbs/SteamLogin.cs

57 lines
1.6 KiB
C#

using System;
using System.CommandLine;
using System.CommandLine.Invocation;
using System.CommandLine.NamingConventionBinder;
using System.Threading.Tasks;
using Microsoft.Extensions.Logging;
using Wabbajack.CLI.Builder;
using Wabbajack.Networking.Http.Interfaces;
using Wabbajack.Networking.Steam;
using Wabbajack.Paths;
namespace Wabbajack.CLI.Verbs;
public class SteamLogin
{
private readonly ILogger<SteamLogin> _logger;
private readonly Client _client;
private readonly ITokenProvider<SteamLoginState> _token;
public SteamLogin(ILogger<SteamLogin> logger, Client steamClient, ITokenProvider<SteamLoginState> token)
{
_logger = logger;
_client = steamClient;
_token = token;
}
public static VerbDefinition Definition = new("steam-login",
"Logs into Steam via interactive prompts", new[]
{
new OptionDefinition(typeof(string), "u", "user", "Username for login")
});
public async Task<int> Run(string user)
{
var token = await _token.Get();
if (token == null || token.User != user || string.IsNullOrWhiteSpace(token.Password))
{
Console.WriteLine("Please enter password");
var password = Console.ReadLine() ?? "";
await _token.SetToken(new SteamLoginState
{
User = user,
Password = password.Trim()
});
}
_logger.LogInformation("Attempting login");
await _client.Login();
await Task.Delay(10000);
return 0;
}
}