wabbajack/Wabbajack.Common/Consts.cs

91 lines
4.1 KiB
C#

using System;
using System.Collections.Generic;
using System.Reflection;
using System.Runtime.InteropServices;
namespace Wabbajack.Common
{
public static class Consts
{
public static bool TestMode { get; set; } = false;
public static string GameFolderFilesDir = "Game Folder Files";
public static string ManualGameFilesDir = "Manual Game Files";
public static string LOOTFolderFilesDir = "LOOT Config Files";
public static string BSACreationDir = "TEMP_BSA_FILES";
public static string ModListDownloadFolder = "downloaded_mod_lists";
public static string MegaPrefix = "https://mega.nz/#!";
public static HashSet<string> SupportedArchives = new HashSet<string> {".zip", ".rar", ".7z", ".7zip", ".fomod", ".omod", ".exe"};
public static HashSet<string> SupportedBSAs = new HashSet<string> {".bsa", ".ba2", ".BA2"};
public static HashSet<string> ConfigFileExtensions = new HashSet<string> {".json", ".ini", ".yml"};
public static HashSet<string> ESPFileExtensions = new HashSet<string>() { ".esp", ".esm", ".esl"};
public static HashSet<string> AssetFileExtensions = new HashSet<string>() {".dds", ".tga", ".nif", ".psc", ".pex"};
public static string NexusCacheDirectory = "nexus_link_cache";
public static string WABBAJACK_INCLUDE = "WABBAJACK_INCLUDE";
public static string WABBAJACK_ALWAYS_ENABLE = "WABBAJACK_ALWAYS_ENABLE";
public static string WABBAJACK_NOMATCH_INCLUDE = "WABBAJACK_NOMATCH_INCLUDE";
public static string WABBAJACK_VORTEX_MANUAL = "WABBAJACK_VORTEX_MANUAL";
public static string GAME_PATH_MAGIC_BACK = "{--||GAME_PATH_MAGIC_BACK||--}";
public static string GAME_PATH_MAGIC_DOUBLE_BACK = "{--||GAME_PATH_MAGIC_DOUBLE_BACK||--}";
public static string GAME_PATH_MAGIC_FORWARD = "{--||GAME_PATH_MAGIC_FORWARD||--}";
public static string MO2_PATH_MAGIC_BACK = "{--||MO2_PATH_MAGIC_BACK||--}";
public static string MO2_PATH_MAGIC_DOUBLE_BACK = "{--||MO2_PATH_MAGIC_DOUBLE_BACK||--}";
public static string MO2_PATH_MAGIC_FORWARD = "{--||MO2_PATH_MAGIC_FORWARD||--}";
public static string DOWNLOAD_PATH_MAGIC_BACK = "{--||DOWNLOAD_PATH_MAGIC_BACK||--}";
public static string DOWNLOAD_PATH_MAGIC_DOUBLE_BACK = "{--||DOWNLOAD_PATH_MAGIC_DOUBLE_BACK||--}";
public static string DOWNLOAD_PATH_MAGIC_FORWARD = "{--||DOWNLOAD_PATH_MAGIC_FORWARD||--}";
public static string AppName = "Wabbajack";
public static HashSet<string> GameESMs = new HashSet<string>(StringComparer.OrdinalIgnoreCase)
{
// Skyrim LE/SE
"Skyrim.esm",
"Update.esm",
"Dawnguard.esm",
"HearthFires.esm",
"Dragonborn.esm",
// Fallout 4
"DLCRobot.esm",
"DLCworkshop01.esm",
"DLCCoast.esm",
"DLCworkshop02.esm",
"DLCworkshop03.esm",
"DLCNukaWorld.esm",
"DLCUltraHighResolution.esm"
};
public static string ModPermissionsURL = "https://raw.githubusercontent.com/wabbajack-tools/opt-out-lists/master/NexusModPermissions.yml";
public static string ServerWhitelistURL = "https://raw.githubusercontent.com/wabbajack-tools/opt-out-lists/master/ServerWhitelist.yml";
public static string ModlistMetadataURL = "https://raw.githubusercontent.com/wabbajack-tools/mod-lists/master/modlists.json";
public static string UserAgent
{
get
{
var platformType = Environment.Is64BitOperatingSystem ? "x64" : "x86";
var headerString =
$"{AppName}/{Assembly.GetEntryAssembly()?.GetName()?.Version ?? new Version(0, 1)} ({Environment.OSVersion.VersionString}; {platformType}) {RuntimeInformation.FrameworkDescription}";
return headerString;
}
}
public static string HashFileExtension => ".xxHash";
public static string WabbajackCacheLocation = "http://build.wabbajack.org/nexus_api_cache/";
}
}