wabbajack/Compression.BSA/BSABuilder.cs
2019-10-08 15:20:43 -06:00

358 lines
11 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using ICSharpCode.SharpZipLib.Zip.Compression.Streams;
using K4os.Compression.LZ4;
using K4os.Compression.LZ4.Streams;
using File = Alphaleonis.Win32.Filesystem.File;
using Path = Alphaleonis.Win32.Filesystem.Path;
namespace Compression.BSA
{
public class BSABuilder : IDisposable, IBSABuilder
{
internal uint _archiveFlags;
internal uint _fileCount;
internal uint _fileFlags;
internal byte[] _fileId;
private List<FileEntry> _files = new List<FileEntry>();
internal uint _folderCount;
internal List<FolderRecordBuilder> _folders = new List<FolderRecordBuilder>();
internal uint _offset;
internal uint _totalFileNameLength;
internal uint _totalFolderNameLength;
internal uint _version;
public BSABuilder()
{
_fileId = Encoding.ASCII.GetBytes("BSA\0");
_offset = 0x24;
}
public BSABuilder(BSAStateObject bsaStateObject) : this()
{
_version = bsaStateObject.Version;
_fileFlags = bsaStateObject.FileFlags;
_archiveFlags = bsaStateObject.ArchiveFlags;
}
public IEnumerable<FileEntry> Files => _files;
public ArchiveFlags ArchiveFlags
{
get => (ArchiveFlags) _archiveFlags;
set => _archiveFlags = (uint) value;
}
public FileFlags FileFlags
{
get => (FileFlags) _archiveFlags;
set => _archiveFlags = (uint) value;
}
public VersionType HeaderType
{
get => (VersionType) _version;
set => _version = (uint) value;
}
public IEnumerable<string> FolderNames
{
get
{
return _files.Select(f => Path.GetDirectoryName(f.Path))
.ToHashSet();
}
}
public bool HasFolderNames => (_archiveFlags & 0x1) > 0;
public bool HasFileNames => (_archiveFlags & 0x2) > 0;
public bool CompressedByDefault => (_archiveFlags & 0x4) > 0;
public bool HasNameBlobs => (_archiveFlags & 0x100) > 0;
public void Dispose()
{
}
public FileEntry AddFile(string path, Stream src, bool flipCompression = false)
{
var r = new FileEntry(this, path, src, flipCompression);
lock (this)
{
_files.Add(r);
}
return r;
}
public void AddFile(FileStateObject state, Stream src)
{
var ostate = (BSAFileStateObject) state;
var r = new FileEntry(this, ostate.Path, src, ostate.FlipCompression);
lock (this)
{
_files.Add(r);
}
}
public void Build(string outputName)
{
RegenFolderRecords();
if (File.Exists(outputName)) File.Delete(outputName);
using (var fs = File.OpenWrite(outputName))
using (var wtr = new BinaryWriter(fs))
{
wtr.Write(_fileId);
wtr.Write(_version);
wtr.Write(_offset);
wtr.Write(_archiveFlags);
var folders = FolderNames.ToList();
wtr.Write((uint) folders.Count);
wtr.Write((uint) _files.Count);
wtr.Write((uint) _folders.Select(f => f._nameBytes.Count() - 1).Sum()); // totalFolderNameLength
var s = _files.Select(f => f._pathBytes.Count()).Sum();
_totalFileNameLength = (uint) _files.Select(f => f._nameBytes.Count()).Sum();
wtr.Write(_totalFileNameLength); // totalFileNameLength
wtr.Write(_fileFlags);
foreach (var folder in _folders) folder.WriteFolderRecord(wtr);
foreach (var folder in _folders)
{
if (HasFolderNames)
wtr.Write(folder._nameBytes);
foreach (var file in folder._files) file.WriteFileRecord(wtr);
}
foreach (var file in _files) wtr.Write(file._nameBytes);
foreach (var file in _files) file.WriteData(wtr);
}
}
public void RegenFolderRecords()
{
_folders = _files.GroupBy(f => Path.GetDirectoryName(f.Path.ToLowerInvariant()))
.Select(f => new FolderRecordBuilder(this, f.Key, f.ToList()))
.OrderBy(f => f._hash)
.ToList();
var lnk = _files.Where(f => f.Path.EndsWith(".lnk")).FirstOrDefault();
foreach (var folder in _folders)
foreach (var file in folder._files)
file._folder = folder;
_files = (from folder in _folders
from file in folder._files
orderby folder._hash, file._hash
select file).ToList();
}
}
public class FolderRecordBuilder
{
internal BSABuilder _bsa;
internal uint _fileCount;
internal IEnumerable<FileEntry> _files;
internal ulong _hash;
internal byte[] _nameBytes;
internal ulong _offset;
internal uint _recordSize;
public FolderRecordBuilder(BSABuilder bsa, string folderName, IEnumerable<FileEntry> files)
{
_files = files.OrderBy(f => f._hash);
Name = folderName.ToLowerInvariant();
_bsa = bsa;
// Folders don't have extensions, so let's make sure we cut it out
_hash = Name.GetBSAHash("");
_fileCount = (uint) files.Count();
_nameBytes = folderName.ToBZString(_bsa.HeaderType);
_recordSize = sizeof(ulong) + sizeof(uint) + sizeof(uint);
}
public ulong Hash => _hash;
public string Name { get; }
public ulong SelfSize
{
get
{
if (_bsa.HeaderType == VersionType.SSE)
return sizeof(ulong) + sizeof(uint) + sizeof(uint) + sizeof(ulong);
return sizeof(ulong) + sizeof(uint) + sizeof(uint);
}
}
public ulong FileRecordSize
{
get
{
ulong size = 0;
if (_bsa.HasFolderNames)
size += (ulong) _nameBytes.Length;
size += (ulong) _files.Select(f => sizeof(ulong) + sizeof(uint) + sizeof(uint)).Sum();
return size;
}
}
public void WriteFolderRecord(BinaryWriter wtr)
{
var idx = _bsa._folders.IndexOf(this);
_offset = (ulong) wtr.BaseStream.Position;
_offset += (ulong) _bsa._folders.Skip(idx).Select(f => (long) f.SelfSize).Sum();
_offset += _bsa._totalFileNameLength;
_offset += (ulong) _bsa._folders.Take(idx).Select(f => (long) f.FileRecordSize).Sum();
var sp = wtr.BaseStream.Position;
wtr.Write(_hash);
wtr.Write(_fileCount);
if (_bsa.HeaderType == VersionType.SSE)
{
wtr.Write((uint) 0); // unk
wtr.Write(_offset); // offset
}
else if (_bsa.HeaderType == VersionType.FO3 || _bsa.HeaderType == VersionType.TES4)
{
wtr.Write((uint) _offset);
}
else
{
throw new NotImplementedException($"Cannot write to BSAs of type {_bsa.HeaderType}");
}
}
}
public class FileEntry
{
internal BSABuilder _bsa;
internal Stream _bytesSource;
internal string _filenameSource;
internal bool _flipCompression;
internal FolderRecordBuilder _folder;
internal ulong _hash;
internal string _name;
internal byte[] _nameBytes;
private long _offsetOffset;
internal int _originalSize;
internal string _path;
private readonly byte[] _pathBSBytes;
internal byte[] _pathBytes;
internal byte[] _rawData;
public FileEntry(BSABuilder bsa, string path, Stream src, bool flipCompression)
{
_bsa = bsa;
_path = path.ToLowerInvariant();
_name = System.IO.Path.GetFileName(_path);
_hash = _name.GetBSAHash();
_nameBytes = _name.ToTermString(bsa.HeaderType);
_pathBytes = _path.ToTermString(bsa.HeaderType);
_pathBSBytes = _path.ToBSString();
_flipCompression = flipCompression;
var ms = new MemoryStream();
src.CopyTo(ms);
_rawData = ms.ToArray();
_originalSize = _rawData.Length;
if (Compressed)
CompressData();
}
public bool Compressed
{
get
{
if (_flipCompression)
return !_bsa.CompressedByDefault;
return _bsa.CompressedByDefault;
}
}
public string Path => _path;
public bool FlipCompression => _flipCompression;
public ulong Hash => _hash;
public FolderRecordBuilder Folder => _folder;
private void CompressData()
{
if (_bsa.HeaderType == VersionType.SSE)
{
var r = new MemoryStream();
using (var w = LZ4Stream.Encode(r, new LZ4EncoderSettings {CompressionLevel = LZ4Level.L10_OPT}))
{
new MemoryStream(_rawData).CopyTo(w);
}
_rawData = r.ToArray();
}
else if (_bsa.HeaderType == VersionType.FO3 || _bsa.HeaderType == VersionType.TES4)
{
var r = new MemoryStream();
using (var w = new DeflaterOutputStream(r))
{
new MemoryStream(_rawData).CopyTo(w);
}
_rawData = r.ToArray();
}
else
{
throw new NotImplementedException($"Can't compress data for {_bsa.HeaderType} BSAs.");
}
}
internal void WriteFileRecord(BinaryWriter wtr)
{
wtr.Write(_hash);
var size = _rawData.Length;
if (_bsa.HasNameBlobs) size += _pathBSBytes.Length;
if (Compressed) size += 4;
if (_flipCompression)
wtr.Write((uint) size | (0x1 << 30));
else
wtr.Write((uint) size);
_offsetOffset = wtr.BaseStream.Position;
wtr.Write(0xDEADBEEF);
}
internal void WriteData(BinaryWriter wtr)
{
var offset = (uint) wtr.BaseStream.Position;
wtr.BaseStream.Position = _offsetOffset;
wtr.Write(offset);
wtr.BaseStream.Position = offset;
if (_bsa.HasNameBlobs) wtr.Write(_pathBSBytes);
if (Compressed)
{
wtr.Write((uint) _originalSize);
wtr.Write(_rawData);
}
else
{
wtr.Write(_rawData);
}
}
}
}