mirror of
https://github.com/wabbajack-tools/wabbajack.git
synced 2024-08-30 18:42:17 +00:00
325 lines
12 KiB
C#
325 lines
12 KiB
C#
using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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using System.Text;
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using System.Threading.Tasks;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Serialization;
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using Wabbajack.Common.Serialization.Json;
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using File = Alphaleonis.Win32.Filesystem.File;
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namespace Wabbajack.Common
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{
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public static partial class Utils
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{
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public static List<JsonConverter> Converters = new List<JsonConverter>
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{
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new HashJsonConverter(),
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new RelativePathConverter(),
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new AbolutePathConverter(),
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new HashRelativePathConverter(),
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new FullPathConverter(),
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new GameConverter(),
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new PercentConverter(),
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};
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public static JsonSerializerSettings JsonSettings =>
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new JsonSerializerSettings {
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TypeNameHandling = TypeNameHandling.Objects,
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SerializationBinder = new JsonNameSerializationBinder(),
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Converters = Converters};
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public static void ToJson<T>(this T obj, string filename)
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{
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if (File.Exists(filename))
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File.Delete(filename);
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File.WriteAllText(filename, JsonConvert.SerializeObject(obj, Formatting.Indented, JsonSettings));
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}
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public static void ToJson<T>(this T obj, Stream stream)
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{
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using var tw = new StreamWriter(stream, Encoding.UTF8, leaveOpen: true);
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using var writer = new JsonTextWriter(tw);
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var ser = JsonSerializer.Create(JsonSettings);
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ser.Serialize(writer, obj);
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}
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public static void ToJson<T>(this T obj, AbsolutePath path)
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{
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using var fs = path.Create();
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obj.ToJson(fs);
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}
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public static string ToJson<T>(this T obj)
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{
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return JsonConvert.SerializeObject(obj, JsonSettings);
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}
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public static T FromJson<T>(this AbsolutePath filename,
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TypeNameHandling handling = TypeNameHandling.All,
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TypeNameAssemblyFormatHandling format = TypeNameAssemblyFormatHandling.Full)
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{
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return JsonConvert.DeserializeObject<T>(filename.ReadAllText(), JsonSettings)!;
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}
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public static T FromJsonString<T>(this string data,
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TypeNameHandling handling = TypeNameHandling.Objects,
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TypeNameAssemblyFormatHandling format = TypeNameAssemblyFormatHandling.Full)
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{
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return JsonConvert.DeserializeObject<T>(data, JsonSettings)!;
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}
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public static T FromJson<T>(this Stream stream)
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{
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using var tr = new StreamReader(stream, Encoding.UTF8, leaveOpen: true);
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using var reader = new JsonTextReader(tr);
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var ser = JsonSerializer.Create(JsonSettings);
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var result = ser.Deserialize<T>(reader);
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if (result == null)
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throw new JsonException("Type deserialized into null");
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return result;
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}
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private class HashJsonConverter : JsonConverter<Hash>
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{
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public override void WriteJson(JsonWriter writer, Hash value, JsonSerializer serializer)
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{
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writer.WriteValue(value.ToBase64());
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}
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public override Hash ReadJson(JsonReader reader, Type objectType, Hash existingValue, bool hasExistingValue,
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JsonSerializer serializer)
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{
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return Hash.FromBase64((string)reader.Value!);
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}
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}
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private class RelativePathConverter : JsonConverter<RelativePath>
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{
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public override void WriteJson(JsonWriter writer, RelativePath value, JsonSerializer serializer)
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{
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writer.WriteValue((string)value);
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}
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public override RelativePath ReadJson(JsonReader reader, Type objectType, RelativePath existingValue,
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bool hasExistingValue,
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JsonSerializer serializer)
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{
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return (RelativePath)(string)reader.Value!;
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}
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}
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private class AbolutePathConverter : JsonConverter<AbsolutePath>
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{
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public override void WriteJson(JsonWriter writer, AbsolutePath value, JsonSerializer serializer)
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{
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writer.WriteValue((string)value);
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}
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public override AbsolutePath ReadJson(JsonReader reader, Type objectType, AbsolutePath existingValue,
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bool hasExistingValue,
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JsonSerializer serializer)
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{
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return (AbsolutePath)(string)reader.Value!;
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}
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}
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private class PercentConverter : JsonConverter<Percent>
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{
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public override Percent ReadJson(JsonReader reader, Type objectType, Percent existingValue, bool hasExistingValue, JsonSerializer serializer)
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{
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double d = (double)reader.Value!;
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return Percent.FactoryPutInRange(d);
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}
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public override void WriteJson(JsonWriter writer, Percent value, JsonSerializer serializer)
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{
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writer.WriteValue(value.Value);
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}
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}
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private class HashRelativePathConverter : JsonConverter<HashRelativePath>
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{
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public override void WriteJson(JsonWriter writer, HashRelativePath value, JsonSerializer serializer)
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{
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writer.WriteStartArray();
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writer.WriteValue(value.BaseHash.ToBase64());
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foreach (var itm in value.Paths)
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writer.WriteValue((string)itm);
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writer.WriteEndArray();
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}
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public override HashRelativePath ReadJson(JsonReader reader, Type objectType,
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HashRelativePath existingValue, bool hasExistingValue,
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JsonSerializer serializer)
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{
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if (reader.TokenType != JsonToken.StartArray)
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throw new JsonException("Invalid JSON state while reading Hash Relative Path");
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reader.Read();
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var hash = Hash.FromBase64((string)reader.Value!);
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var paths = new List<RelativePath>();
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reader.Read();
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while (reader.TokenType != JsonToken.EndArray)
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{
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paths.Add((RelativePath)(string)reader.Value!);
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reader.Read();
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}
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return new HashRelativePath(hash, paths.ToArray());
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}
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}
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private class FullPathConverter : JsonConverter<FullPath>
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{
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public override void WriteJson(JsonWriter writer, FullPath value, JsonSerializer serializer)
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{
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writer.WriteStartArray();
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writer.WriteValue((string)value.Base);
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foreach (var itm in value.Paths)
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writer.WriteValue((string)itm);
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writer.WriteEndArray();
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}
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public override FullPath ReadJson(JsonReader reader, Type objectType, FullPath existingValue,
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bool hasExistingValue,
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JsonSerializer serializer)
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{
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if (reader.TokenType != JsonToken.StartArray)
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throw new JsonException("Invalid JSON state while reading Hash Relative Path");
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reader.Read();
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var abs = (AbsolutePath)(string)reader.Value!;
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var paths = new List<RelativePath>();
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reader.Read();
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while (reader.TokenType != JsonToken.EndArray)
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{
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paths.Add((RelativePath)(string)reader.Value!);
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reader.Read();
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}
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return new FullPath(abs, paths.ToArray());
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}
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}
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public class GameConverter : JsonConverter<Game>
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{
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public override void WriteJson(JsonWriter writer, Game value, JsonSerializer serializer)
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{
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writer.WriteValue(Enum.GetName(typeof(Game), value));
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}
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public override Game ReadJson(JsonReader reader, Type objectType, Game existingValue,
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bool hasExistingValue,
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JsonSerializer serializer)
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{
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// Backwards compatibility support
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var str = reader.Value?.ToString();
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if (string.IsNullOrWhiteSpace(str)) return default;
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if (int.TryParse(str, out var i))
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{
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return (Game)i;
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}
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GameMetaData? game = GameRegistry.GetByFuzzyName(str);
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if (game == null)
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{
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throw new ArgumentException($"Could not convert {str} to a Game type.");
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}
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return game.Game;
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}
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}
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public class JsonNameSerializationBinder : DefaultSerializationBinder
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{
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private static Dictionary<string, Type> _nameToType = new Dictionary<string, Type>();
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private static Dictionary<Type, string> _typeToName = new Dictionary<Type, string>();
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private static bool _inited = false;
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public JsonNameSerializationBinder()
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{
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if (_inited)
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return;
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var customDisplayNameTypes =
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AppDomain.CurrentDomain
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.GetAssemblies()
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.Where(a => a.FullName != null && !a.FullName.StartsWith("System") && !a.FullName.StartsWith("Microsoft"))
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.SelectMany(a =>
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{
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try
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{
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return a.GetTypes();
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}
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catch (ReflectionTypeLoadException)
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{
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return new Type[0];
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}
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})
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//concat with references if desired
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.Where(x => x
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.GetCustomAttributes(false)
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.Any(y => y is JsonNameAttribute));
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_nameToType = customDisplayNameTypes.ToDictionary(
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t => t.GetCustomAttributes(false).OfType<JsonNameAttribute>().First().Name,
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t => t);
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_typeToName = _nameToType.ToDictionary(
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t => t.Value,
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t => t.Key);
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_inited = true;
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}
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public override Type BindToType(string? assemblyName, string typeName)
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{
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if (typeName.EndsWith("[]"))
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{
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var result = BindToType(assemblyName, typeName.Substring(0, typeName.Length - 2));
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return result.MakeArrayType();
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}
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if (_nameToType.ContainsKey(typeName))
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return _nameToType[typeName];
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var val = Type.GetType(typeName);
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if (val != null)
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return val;
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return base.BindToType(assemblyName, typeName);
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}
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public override void BindToName(Type serializedType, out string? assemblyName, out string? typeName)
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{
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if (serializedType.FullName?.StartsWith("System.") ?? false)
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{
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base.BindToName(serializedType, out assemblyName, out typeName);
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return;
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}
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if (!_typeToName.ContainsKey(serializedType))
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{
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throw new InvalidDataException($"No Binding name for {serializedType}");
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}
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var name = _typeToName[serializedType];
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assemblyName = null;
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typeName = name;
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}
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}
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}
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}
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