mirror of
https://github.com/wabbajack-tools/wabbajack.git
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102 lines
3.9 KiB
C#
102 lines
3.9 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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using Microsoft.Extensions.Logging;
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using Wabbajack.Common;
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using Wabbajack.DTOs;
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using Wabbajack.Installer;
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using Wabbajack.Paths;
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using Wabbajack.Paths.IO;
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namespace Wabbajack.Compiler;
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/// <summary>
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/// Given a modlist.txt file, infer as much of CompilerSettings as possible
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/// </summary>
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public class CompilerSettingsInferencer
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{
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private readonly ILogger<CompilerSettingsInferencer> _logger;
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public CompilerSettingsInferencer(ILogger<CompilerSettingsInferencer> logger)
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{
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_logger = logger;
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}
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public async Task<CompilerSettings?> InferFromRootPath(AbsolutePath rootPath)
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{
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var mo2File = rootPath.Combine(Consts.MO2IniName).LoadIniFile();
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var profile = mo2File["General"]["selected_profile"];
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return await InferModListFromLocation(rootPath.Combine(Consts.MO2Profiles, profile, Consts.ModListTxt));
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}
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public async Task<CompilerSettings?> InferModListFromLocation(AbsolutePath settingsFile)
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{
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var cs = new CompilerSettings();
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if (settingsFile.FileName == "modlist.txt".ToRelativePath() && settingsFile.Depth > 3)
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{
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_logger.LogInformation("Inferencing basic settings");
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var mo2Folder = settingsFile.Parent.Parent.Parent;
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var mo2Ini = mo2Folder.Combine(Consts.MO2IniName);
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if (mo2Ini.FileExists())
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{
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var iniData = mo2Ini.LoadIniFile();
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var general = iniData["General"];
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cs.Game = GameRegistry.GetByFuzzyName(general["gameName"].FromMO2Ini()).Game;
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cs.Source = mo2Folder;
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var selectedProfile = general["selected_profile"].FromMO2Ini();
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//cs.GamePath = general["gamePath"].FromMO2Ini().ToAbsolutePath();
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cs.ModListName = selectedProfile;
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cs.OutputFile = cs.Source.Parent;
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var settings = iniData["Settings"];
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cs.Downloads = settings["download_directory"].FromMO2Ini().ToAbsolutePath();
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if (cs.Downloads == default)
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cs.Downloads = cs.Source.Combine("downloads");
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cs.NoMatchInclude = Array.Empty<RelativePath>();
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foreach (var file in mo2Folder.EnumerateFiles())
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{
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if (file.FileName == Consts.WABBAJACK_NOMATCH_INCLUDE_FILES)
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cs.NoMatchInclude = cs.NoMatchInclude.Add(file.Parent.RelativeTo(mo2Folder));
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}
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_logger.LogInformation("Finding Always Enabled mods");
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cs.AlwaysEnabled = Array.Empty<RelativePath>();
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// Find Always Enabled mods
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foreach (var modFolder in mo2Folder.Combine("mods").EnumerateDirectories())
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{
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var iniFile = modFolder.Combine("meta.ini");
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if (!iniFile.FileExists()) continue;
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var data = iniFile.LoadIniFile();
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var generalModData = data["General"];
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if ((generalModData["notes"]?.Contains("WABBAJACK_ALWAYS_ENABLE") ?? false) ||
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(generalModData["comments"]?.Contains("WABBAJACK_ALWAYS_ENABLE") ?? false))
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cs.AlwaysEnabled = cs.AlwaysEnabled.Append(modFolder.RelativeTo(mo2Folder)).ToArray();
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}
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_logger.LogInformation("Finding other profiles");
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var otherProfilesFile = settingsFile.Parent.Combine("otherprofiles.txt");
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if (otherProfilesFile.FileExists())
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{
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cs.OtherProfiles = await otherProfilesFile.ReadAllLinesAsync().ToArray();
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}
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cs.OutputFile = cs.Source.Parent.Combine(cs.Profile).WithExtension(Ext.Wabbajack);
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}
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return cs;
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}
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return null;
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}
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} |