mirror of
https://github.com/wabbajack-tools/wabbajack.git
synced 2024-08-30 18:42:17 +00:00
500 lines
19 KiB
C#
500 lines
19 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.IO.Compression;
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using System.Linq;
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using System.Text.RegularExpressions;
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using System.Threading;
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using System.Threading.Tasks;
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using Microsoft.Extensions.Logging;
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using Wabbajack.Common;
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using Wabbajack.Downloaders;
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using Wabbajack.Downloaders.GameFile;
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using Wabbajack.DTOs;
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using Wabbajack.DTOs.Directives;
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using Wabbajack.DTOs.DownloadStates;
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using Wabbajack.DTOs.JsonConverters;
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using Wabbajack.Hashing.PHash;
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using Wabbajack.Hashing.xxHash64;
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using Wabbajack.Installer.Utilities;
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using Wabbajack.Networking.WabbajackClientApi;
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using Wabbajack.Paths;
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using Wabbajack.Paths.IO;
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using Wabbajack.RateLimiter;
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using Wabbajack.VFS;
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namespace Wabbajack.Installer;
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public record StatusUpdate(string StatusCategory, string StatusText, Percent StepsProgress, Percent StepProgress)
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{
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}
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public interface IInstaller
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{
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Task<bool> Begin(CancellationToken token);
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}
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public abstract class AInstaller<T>
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where T : AInstaller<T>
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{
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private const int _limitMS = 100;
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private static readonly Regex NoDeleteRegex = new(@"(?i)[\\\/]\[NoDelete\]", RegexOptions.Compiled);
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protected readonly InstallerConfiguration _configuration;
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protected readonly DownloadDispatcher _downloadDispatcher;
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private readonly FileExtractor.FileExtractor _extractor;
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private readonly FileHashCache _fileHashCache;
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protected readonly IGameLocator _gameLocator;
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private readonly DTOSerializer _jsonSerializer;
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protected readonly ILogger<T> _logger;
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protected readonly TemporaryFileManager _manager;
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protected readonly ParallelOptions _parallelOptions;
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private readonly Context _vfs;
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protected readonly Client _wjClient;
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private int _currentStep;
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private long _currentStepProgress;
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protected long MaxStepProgress { get; set; }
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private string _statusCategory;
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private string _statusText;
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private readonly Stopwatch _updateStopWatch = new();
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public Action<StatusUpdate>? OnStatusUpdate;
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public AInstaller(ILogger<T> logger, InstallerConfiguration config, IGameLocator gameLocator,
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FileExtractor.FileExtractor extractor,
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DTOSerializer jsonSerializer, Context vfs, FileHashCache fileHashCache,
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DownloadDispatcher downloadDispatcher,
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ParallelOptions parallelOptions, Client wjClient)
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{
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_manager = new TemporaryFileManager(config.Install.Combine("__temp__"));
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ExtractedModlistFolder = _manager.CreateFolder();
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_configuration = config;
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_logger = logger;
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_extractor = extractor;
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_jsonSerializer = jsonSerializer;
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_vfs = vfs;
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_fileHashCache = fileHashCache;
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_downloadDispatcher = downloadDispatcher;
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_parallelOptions = parallelOptions;
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_gameLocator = gameLocator;
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_wjClient = wjClient;
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}
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protected long MaxSteps { get; set; }
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public Dictionary<Hash, AbsolutePath> HashedArchives { get; set; } = new();
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public bool UseCompression { get; set; }
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public TemporaryPath ExtractedModlistFolder { get; set; }
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public ModList ModList => _configuration.ModList;
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public void NextStep(string statusCategory, string statusText, long maxStepProgress)
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{
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_updateStopWatch.Restart();
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MaxStepProgress = maxStepProgress;
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_currentStep += 1;
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_statusText = statusText;
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_statusCategory = statusCategory;
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_logger.LogInformation("Next Step: {Step}", statusText);
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OnStatusUpdate?.Invoke(new StatusUpdate(statusCategory, statusText,
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Percent.FactoryPutInRange(_currentStep, MaxSteps), Percent.Zero));
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}
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public void UpdateProgress(long stepProgress)
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{
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Interlocked.Add(ref _currentStepProgress, stepProgress);
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OnStatusUpdate?.Invoke(new StatusUpdate(_statusCategory, _statusText, Percent.FactoryPutInRange(_currentStep, MaxSteps), Percent.FactoryPutInRange(_currentStepProgress, MaxStepProgress)));
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}
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public abstract Task<bool> Begin(CancellationToken token);
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protected async Task ExtractModlist(CancellationToken token)
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{
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ExtractedModlistFolder = _manager.CreateFolder();
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await using var stream = _configuration.ModlistArchive.Open(FileMode.Open, FileAccess.Read, FileShare.Read);
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using var archive = new ZipArchive(stream, ZipArchiveMode.Read);
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NextStep(Consts.StepPreparing,"Extracting Modlist", archive.Entries.Count);
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foreach (var entry in archive.Entries)
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{
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var path = entry.FullName.ToRelativePath().RelativeTo(ExtractedModlistFolder);
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path.Parent.CreateDirectory();
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await using var of = path.Open(FileMode.Create, FileAccess.Write, FileShare.None);
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await entry.Open().CopyToAsync(of, token);
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UpdateProgress(1);
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}
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}
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public async Task<byte[]> LoadBytesFromPath(RelativePath path)
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{
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var fullPath = ExtractedModlistFolder.Path.Combine(path);
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if (!fullPath.FileExists())
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throw new Exception($"Cannot load inlined data {path} file does not exist");
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return await fullPath.ReadAllBytesAsync();
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}
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public async Task<Stream> InlinedFileStream(RelativePath inlinedFile)
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{
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var fullPath = ExtractedModlistFolder.Path.Combine(inlinedFile);
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return fullPath.Open(FileMode.Open, FileAccess.Read, FileShare.Read);
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}
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public static async Task<ModList> LoadFromFile(DTOSerializer serializer, AbsolutePath path)
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{
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await using var fs = path.Open(FileMode.Open, FileAccess.Read, FileShare.Read);
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using var ar = new ZipArchive(fs, ZipArchiveMode.Read);
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var entry = ar.GetEntry("modlist");
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if (entry == null)
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{
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entry = ar.GetEntry("modlist.json");
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if (entry == null)
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throw new Exception("Invalid Wabbajack Installer");
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await using var e = entry.Open();
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return (await serializer.DeserializeAsync<ModList>(e))!;
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}
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await using (var e = entry.Open())
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{
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return (await serializer.DeserializeAsync<ModList>(e))!;
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}
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}
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public static async Task<Stream> ModListImageStream(AbsolutePath path)
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{
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await using var fs = path.Open(FileMode.Open, FileAccess.Read, FileShare.Read);
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using var ar = new ZipArchive(fs, ZipArchiveMode.Read);
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var entry = ar.GetEntry("modlist-image.png");
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if (entry == null)
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throw new InvalidDataException("No modlist image found");
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return new MemoryStream(await entry.Open().ReadAllAsync());
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}
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/// <summary>
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/// We don't want to make the installer index all the archives, that's just a waste of time, so instead
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/// we'll pass just enough information to VFS to let it know about the files we have.
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/// </summary>
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protected async Task PrimeVFS()
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{
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NextStep(Consts.StepPreparing,"Priming VFS", 0);
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_vfs.AddKnown(_configuration.ModList.Directives.OfType<FromArchive>().Select(d => d.ArchiveHashPath),
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HashedArchives);
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await _vfs.BackfillMissing();
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}
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public async Task BuildFolderStructure()
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{
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NextStep(Consts.StepPreparing, "Building Folder Structure", 0);
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_logger.LogInformation("Building Folder Structure");
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ModList.Directives
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.Where(d => d.To.Depth > 1)
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.Select(d => _configuration.Install.Combine(d.To.Parent))
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.Distinct()
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.Do(f => f.CreateDirectory());
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}
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public async Task InstallArchives(CancellationToken token)
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{
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NextStep(Consts.StepInstalling, "Installing files", ModList.Directives.Sum(d => d.Size));
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var grouped = ModList.Directives
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.OfType<FromArchive>()
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.Select(a => new {VF = _vfs.Index.FileForArchiveHashPath(a.ArchiveHashPath), Directive = a})
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.GroupBy(a => a.VF)
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.ToDictionary(a => a.Key);
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if (grouped.Count == 0) return;
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await _vfs.Extract(grouped.Keys.ToHashSet(), async (vf, sf) =>
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{
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foreach (var directive in grouped[vf])
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{
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var file = directive.Directive;
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UpdateProgress(file.Size);
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switch (file)
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{
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case PatchedFromArchive pfa:
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{
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await using var s = await sf.GetStream();
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s.Position = 0;
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await using var patchDataStream = await InlinedFileStream(pfa.PatchID);
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var toFile = file.To.RelativeTo(_configuration.Install);
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{
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await using var os = toFile.Open(FileMode.Create, FileAccess.ReadWrite, FileShare.None);
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await BinaryPatching.ApplyPatch(s, patchDataStream, os);
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}
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}
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break;
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case TransformedTexture tt:
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{
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await using var s = await sf.GetStream();
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await using var of = directive.Directive.To.RelativeTo(_configuration.Install)
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.Open(FileMode.Create, FileAccess.Write);
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await ImageLoader.Recompress(s, tt.ImageState.Width, tt.ImageState.Height, tt.ImageState.Format,
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of, token);
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}
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break;
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case FromArchive _:
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if (grouped[vf].Count() == 1)
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{
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await sf.Move(directive.Directive.To.RelativeTo(_configuration.Install), token);
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}
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else
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{
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await using var s = await sf.GetStream();
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await directive.Directive.To.RelativeTo(_configuration.Install)
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.WriteAllAsync(s, token, false);
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}
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break;
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default:
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throw new Exception($"No handler for {directive}");
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}
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}
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}, token);
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}
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public async Task DownloadArchives(CancellationToken token)
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{
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var missing = ModList.Archives.Where(a => !HashedArchives.ContainsKey(a.Hash)).ToList();
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_logger.LogInformation("Missing {count} archives", missing.Count);
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var dispatchers = missing.Select(m => _downloadDispatcher.Downloader(m))
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.Distinct()
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.ToList();
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await Task.WhenAll(dispatchers.Select(d => d.Prepare()));
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_logger.LogInformation("Downloading validation data");
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var validationData = await _wjClient.LoadDownloadAllowList();
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_logger.LogInformation("Validating Archives");
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foreach (var archive in missing.Where(archive =>
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!_downloadDispatcher.Downloader(archive).IsAllowed(validationData, archive.State)))
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{
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_logger.LogCritical("File {primaryKeyString} failed validation", archive.State.PrimaryKeyString);
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return;
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}
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_logger.LogInformation("Downloading missing archives");
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await DownloadMissingArchives(missing, token);
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}
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public async Task DownloadMissingArchives(List<Archive> missing, CancellationToken token, bool download = true)
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{
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if (download)
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{
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var result = SendDownloadMetrics(missing);
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foreach (var a in missing.Where(a => a.State is Manual))
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{
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var outputPath = _configuration.Downloads.Combine(a.Name);
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await _downloadDispatcher.Download(a, outputPath, token);
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}
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}
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_logger.LogInformation("Downloading {Count} archives", missing.Count.ToString());
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NextStep(Consts.StepDownloading, "Downloading files", missing.Count);
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await missing
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.OrderBy(a => a.Size)
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.Where(a => a.State is not Manual)
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.PDoAll(async archive =>
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{
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_logger.LogInformation("Downloading {Archive}", archive.Name);
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var outputPath = _configuration.Downloads.Combine(archive.Name);
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if (download)
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if (outputPath.FileExists())
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{
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var origName = Path.GetFileNameWithoutExtension(archive.Name);
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var ext = Path.GetExtension(archive.Name);
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var uniqueKey = archive.State.PrimaryKeyString.StringSha256Hex();
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outputPath = _configuration.Downloads.Combine(origName + "_" + uniqueKey + "_" + ext);
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outputPath.Delete();
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}
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await DownloadArchive(archive, download, token, outputPath);
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UpdateProgress(1);
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});
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}
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private async Task SendDownloadMetrics(List<Archive> missing)
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{
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var grouped = missing.GroupBy(m => m.State.GetType());
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foreach (var group in grouped)
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await _wjClient.SendMetric($"downloading_{group.Key.FullName!.Split(".").Last().Split("+").First()}",
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group.Sum(g => g.Size).ToString());
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}
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public async Task<bool> DownloadArchive(Archive archive, bool download, CancellationToken token,
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AbsolutePath? destination = null)
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{
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try
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{
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destination ??= _configuration.Downloads.Combine(archive.Name);
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var (result, hash) =
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await _downloadDispatcher.DownloadWithPossibleUpgrade(archive, destination.Value, token);
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if (hash != default)
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_fileHashCache.FileHashWriteCache(destination.Value, hash);
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if (result == DownloadResult.Update)
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await destination.Value.MoveToAsync(destination.Value.Parent.Combine(archive.Hash.ToHex()), true,
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token);
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}
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catch (Exception ex)
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{
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_logger.LogError(ex, "Download error for file {name}", archive.Name);
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return false;
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}
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return false;
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}
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public async Task HashArchives(CancellationToken token)
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{
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NextStep(Consts.StepHashing, "Hashing Archives", 0);
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_logger.LogInformation("Looking for files to hash");
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var allFiles = _configuration.Downloads.EnumerateFiles()
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.Concat(_gameLocator.GameLocation(_configuration.Game).EnumerateFiles())
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.ToList();
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var hashDict = allFiles.GroupBy(f => f.Size()).ToDictionary(g => g.Key);
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var toHash = ModList.Archives.Where(a => hashDict.ContainsKey(a.Size))
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.SelectMany(a => hashDict[a.Size]).ToList();
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MaxStepProgress = toHash.Count;
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_logger.LogInformation("Found {count} total files, {hashedCount} matching filesize", allFiles.Count,
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toHash.Count);
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var hashResults = await
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toHash
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.PMapAll(async e =>
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{
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UpdateProgress(1);
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return (await _fileHashCache.FileHashCachedAsync(e, token), e);
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})
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.ToList();
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HashedArchives = hashResults
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.OrderByDescending(e => e.Item2.LastModified())
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.GroupBy(e => e.Item1)
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.Select(e => e.First())
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.Where(x => x.Item1 != default)
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.ToDictionary(kv => kv.Item1, kv => kv.e);
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}
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/// <summary>
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/// The user may already have some files in the _configuration.Install. If so we can go through these and
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/// figure out which need to be updated, deleted, or left alone
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/// </summary>
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protected async Task OptimizeModlist(CancellationToken token)
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{
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_logger.LogInformation("Optimizing ModList directives");
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var indexed = ModList.Directives.ToDictionary(d => d.To);
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var profileFolder = _configuration.Install.Combine("profiles");
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var savePath = (RelativePath) "saves";
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var existingFiles = _configuration.Install.EnumerateFiles().ToList();
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NextStep(Consts.StepPreparing, "Looking for files to delete", existingFiles.Count);
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await existingFiles
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.PDoAll(async f =>
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{
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UpdateProgress(1);
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var relativeTo = f.RelativeTo(_configuration.Install);
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if (indexed.ContainsKey(relativeTo) || f.InFolder(_configuration.Downloads))
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return;
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if (f.InFolder(profileFolder) && f.Parent.FileName == savePath) return;
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if (NoDeleteRegex.IsMatch(f.ToString()))
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return;
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_logger.LogTrace("Deleting {relativeTo} it's not part of this ModList", relativeTo);
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f.Delete();
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});
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_logger.LogInformation("Cleaning empty folders");
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NextStep(Consts.StepPreparing, "Cleaning empty folders", indexed.Keys.Count);
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var expectedFolders = (indexed.Keys
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.Select(f => f.RelativeTo(_configuration.Install))
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// We ignore the last part of the path, so we need a dummy file name
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.Append(_configuration.Downloads.Combine("_"))
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.OnEach(_ => UpdateProgress(1))
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.Where(f => f.InFolder(_configuration.Install))
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.SelectMany(path =>
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{
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// Get all the folders and all the folder parents
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// so for foo\bar\baz\qux.txt this emits ["foo", "foo\\bar", "foo\\bar\\baz"]
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var split = ((string) path.RelativeTo(_configuration.Install)).Split('\\');
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return Enumerable.Range(1, split.Length - 1).Select(t => string.Join("\\", split.Take(t)));
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})
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.ToList())
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.Distinct()
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.Select(p => _configuration.Install.Combine(p))
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.ToHashSet();
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try
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{
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var toDelete = _configuration.Install.EnumerateDirectories()
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.Where(p => !expectedFolders.Contains(p))
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.OrderByDescending(p => p.ToString().Length)
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.ToList();
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foreach (var dir in toDelete) dir.DeleteDirectory(true);
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}
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catch (Exception)
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{
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// ignored because it's not worth throwing a fit over
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_logger.LogWarning("Error when trying to clean empty folders. This doesn't really matter.");
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}
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var existingfiles = _configuration.Install.EnumerateFiles().ToHashSet();
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NextStep(Consts.StepPreparing, "Removing redundant directives", indexed.Count);
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await indexed.Values.PMapAll<Directive, Directive?>(async d =>
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{
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// Bit backwards, but we want to return null for
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// all files we *want* installed. We return the files
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// to remove from the install list.
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var path = _configuration.Install.Combine(d.To);
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if (!existingfiles.Contains(path)) return null;
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return await _fileHashCache.FileHashCachedAsync(path, token) == d.Hash ? d : null;
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})
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.Do(d =>
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{
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UpdateProgress(1);
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if (d != null) indexed.Remove(d.To);
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});
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_logger.LogInformation("Optimized {optimized} directives to {indexed} required", ModList.Directives.Length,
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indexed.Count);
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NextStep(Consts.StepPreparing, "Finalizing modlist optimization", 0);
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var requiredArchives = indexed.Values.OfType<FromArchive>()
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.GroupBy(d => d.ArchiveHashPath.Hash)
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.Select(d => d.Key)
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.ToHashSet();
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ModList.Archives = ModList.Archives.Where(a => requiredArchives.Contains(a.Hash)).ToArray();
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ModList.Directives = indexed.Values.ToArray();
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}
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} |