mirror of
https://github.com/wabbajack-tools/wabbajack.git
synced 2024-08-30 18:42:17 +00:00
a87f8dac7f
* added enderalse GOGID * Fix readme opening twice when loading last modlist * Edit Wabbajack CLI button text * Cancel running downloads when shutting down application * Add resume support for IHttpDownloader * Add resume support for manual downloads * Update CHANGELOG.md * Improve game selection to only show games with results combined with the amount of lists * Undo accidental removal of loading settings * Add more tooltips and improve existing ones * Update CHANGELOG.md * Main test external pull readme fix (#2335) * Fix SelectedGameType crashing Wabbajack when no settings are present yet, fix readme being clickable when not specified resulting in crash * Add readme fix to CHANGELOG, fix typo * Add readme button fix to changelog --------- Co-authored-by: UrbanCMC <UrbanCMC@web.de> Co-authored-by: Angad <angadmisra28@gmail.com> Co-authored-by: trawzified <55751269+tr4wzified@users.noreply.github.com> Co-authored-by: Timothy Baldridge <tbaldridge@gmail.com>
144 lines
4.1 KiB
C#
144 lines
4.1 KiB
C#
using System;
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using System.ComponentModel;
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using System.IO;
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using System.Net.Http;
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using System.Text.Json;
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using System.Threading;
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using System.Threading.Tasks;
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using Downloader;
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using Wabbajack.Hashing.xxHash64;
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using Wabbajack.Paths;
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using Wabbajack.Paths.IO;
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using Wabbajack.RateLimiter;
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namespace Wabbajack.Networking.Http;
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internal class ResumableDownloader
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{
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private readonly IJob _job;
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private readonly HttpRequestMessage _msg;
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private readonly AbsolutePath _outputPath;
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private readonly AbsolutePath _packagePath;
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private CancellationToken _token;
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private Exception? _error;
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public ResumableDownloader(HttpRequestMessage msg, AbsolutePath outputPath, IJob job)
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{
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_job = job;
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_msg = msg;
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_outputPath = outputPath;
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_packagePath = outputPath.WithExtension(Extension.FromPath(".download_package"));
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}
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public async Task<Hash> Download(CancellationToken token)
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{
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_token = token;
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var downloader = new DownloadService(CreateConfiguration(_msg));
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downloader.DownloadStarted += OnDownloadStarted;
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downloader.DownloadProgressChanged += OnDownloadProgressChanged;
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downloader.DownloadFileCompleted += OnDownloadFileCompleted;
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// Attempt to resume previous download
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var downloadPackage = LoadPackage();
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if (downloadPackage != null)
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{
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// Resume with different Uri in case old one is no longer valid
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downloadPackage.Address = _msg.RequestUri!.AbsoluteUri;
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await downloader.DownloadFileTaskAsync(downloadPackage, token);
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}
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else
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{
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_outputPath.Delete();
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await downloader.DownloadFileTaskAsync(_msg.RequestUri!.AbsoluteUri, _outputPath.ToString(), token);
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}
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// Save progress if download isn't completed yet
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if (downloader.Status is DownloadStatus.Stopped or DownloadStatus.Failed)
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{
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SavePackage(downloader.Package);
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if (_error != null && _error.GetType() != typeof(TaskCanceledException))
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{
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throw _error;
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}
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return new Hash();
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}
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if (downloader.Status == DownloadStatus.Completed)
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{
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DeletePackage();
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}
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if (!_outputPath.FileExists())
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{
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return new Hash();
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}
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return await _outputPath.Open(FileMode.Open).Hash(token);
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}
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private DownloadConfiguration CreateConfiguration(HttpRequestMessage message)
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{
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var configuration = new DownloadConfiguration
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{
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RequestConfiguration = new RequestConfiguration
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{
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Headers = message.Headers.ToWebHeaderCollection(),
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ProtocolVersion = message.Version,
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UserAgent = message.Headers.UserAgent.ToString()
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}
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};
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return configuration;
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}
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private void OnDownloadFileCompleted(object? sender, AsyncCompletedEventArgs e)
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{
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_error = e.Error;
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}
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private async void OnDownloadProgressChanged(object? sender, DownloadProgressChangedEventArgs e)
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{
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var processedSize = e.ProgressedByteSize;
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if (_job.Current == 0)
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{
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// Set current to total in case this download resumes from a previous one
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processedSize = e.ReceivedBytesSize;
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}
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await _job.Report(processedSize, _token);
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}
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private void OnDownloadStarted(object? sender, DownloadStartedEventArgs e)
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{
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_job.ResetProgress();
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_job.Size = e.TotalBytesToReceive;
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// Get rid of package, since we can't use it to resume anymore
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DeletePackage();
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}
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private void DeletePackage()
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{
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_packagePath.Delete();
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}
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private DownloadPackage? LoadPackage()
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{
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if (!_packagePath.FileExists())
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{
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return null;
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}
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var packageJson = _packagePath.ReadAllText();
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return JsonSerializer.Deserialize<DownloadPackage>(packageJson);
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}
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private void SavePackage(DownloadPackage package)
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{
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var packageJson = JsonSerializer.Serialize(package);
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_packagePath.WriteAllText(packageJson);
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}
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} |