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https://github.com/wabbajack-tools/wabbajack.git
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127 lines
4.7 KiB
C#
127 lines
4.7 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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using Alphaleonis.Win32.Filesystem;
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using F23.StringSimilarity;
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using Newtonsoft.Json;
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using Wabbajack.Common;
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using Wabbajack.VirtualFileSystem;
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namespace Wabbajack.Lib.CompilationSteps
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{
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public class IncludePatches : ACompilationStep
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{
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private readonly Dictionary<RelativePath, IGrouping<RelativePath, VirtualFile>> _indexed;
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private VirtualFile? _bsa;
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private Dictionary<RelativePath, IEnumerable<VirtualFile>> _indexedByName;
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private MO2Compiler _mo2Compiler;
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private bool _isGenericGame;
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public IncludePatches(ACompiler compiler, VirtualFile? constructingFromBSA = null) : base(compiler)
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{
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_bsa = constructingFromBSA;
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_mo2Compiler = (MO2Compiler)compiler;
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_indexed = _compiler.IndexedFiles.Values
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.SelectMany(f => f)
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.GroupBy(f => f.Name.FileName)
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.ToDictionary(f => f.Key);
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_indexedByName = _indexed.Values
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.SelectMany(s => s)
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.Where(f => f.IsNative)
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.GroupBy(f => f.Name.FileName)
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.ToDictionary(f => f.Key, f => (IEnumerable<VirtualFile>)f);
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_isGenericGame = _mo2Compiler.CompilingGame.IsGenericMO2Plugin;
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}
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public override async ValueTask<Directive?> Run(RawSourceFile source)
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{
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if (_isGenericGame)
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{
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if (source.Path.StartsWith(Consts.GameFolderFilesDir))
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return null;
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}
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var name = source.File.Name.FileName;
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RelativePath nameWithoutExt = name;
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if (name.Extension == Consts.MOHIDDEN)
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nameWithoutExt = name.FileNameWithoutExtension;
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if (!_indexed.TryGetValue(name, out var choices))
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_indexed.TryGetValue(nameWithoutExt, out choices);
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dynamic? modIni = null;
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if (_bsa == null && source.File.IsNative && source.AbsolutePath.InFolder(_mo2Compiler.MO2ModsFolder))
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((MO2Compiler)_compiler).ModInis.TryGetValue(ModForFile(source.AbsolutePath), out modIni);
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else if (_bsa != null)
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{
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var bsaPath = _bsa.FullPath.Base;
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((MO2Compiler)_compiler).ModInis.TryGetValue(ModForFile(bsaPath), out modIni);
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}
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var installationFile = (string?)modIni?.General?.installationFile;
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VirtualFile[] found = {};
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// Find based on exact file name + ext
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if (choices != null && installationFile != null)
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{
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var relName = (RelativePath)Path.GetFileName(installationFile);
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found = choices.Where(f => f.FilesInFullPath.First().Name.FileName == relName).ToArray();
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}
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// Find based on file name only (not ext)
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if (found.Length == 0 && choices != null)
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{
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found = choices.ToArray();
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}
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// Find based on matchAll=<archivename> in [General] in meta.ini
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var matchAllName = (string?)modIni?.General?.matchAll;
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if (matchAllName != null && found.Length == 0)
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{
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var relName = (RelativePath)Path.GetFileName(matchAllName);
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if (_indexedByName.TryGetValue(relName, out var arch))
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{
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var dist = new Levenshtein();
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found = arch.SelectMany(a => a.ThisAndAllChildren)
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.OrderBy(a => dist.Distance(a.Name.FileName.ToString(), source.File.Name.FileName.ToString()))
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.Take(3)
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.ToArray();
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}
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}
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if (found.Length == 0)
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return null;
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var e = source.EvolveTo<PatchedFromArchive>();
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var patches = found.Select(c => (Utils.TryGetPatch(c.Hash, source.File.Hash, out var data), data, c))
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.ToArray();
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if (patches.All(p => p.Item1))
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{
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var (_, bytes, file) = patches.OrderBy(f => f.data!.Length).First();
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e.FromHash = file.Hash;
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e.ArchiveHashPath = file.MakeRelativePaths();
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e.PatchID = await _compiler.IncludeFile(bytes!);
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}
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else
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{
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e.Choices = found;
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}
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return e;
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}
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private AbsolutePath ModForFile(AbsolutePath file)
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{
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return file.RelativeTo(((MO2Compiler)_compiler).MO2ModsFolder).TopParent
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.RelativeTo(((MO2Compiler)_compiler).MO2ModsFolder);
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}
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}
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}
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