mirror of
https://github.com/wabbajack-tools/wabbajack.git
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309 lines
10 KiB
C#
309 lines
10 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.IO.Compression;
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using System.Linq;
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using Wabbajack.Common;
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using Wabbajack.Lib.Downloaders;
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using Wabbajack.VirtualFileSystem;
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using Directory = Alphaleonis.Win32.Filesystem.Directory;
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using File = Alphaleonis.Win32.Filesystem.File;
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using FileInfo = Alphaleonis.Win32.Filesystem.FileInfo;
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using Path = Alphaleonis.Win32.Filesystem.Path;
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namespace Wabbajack.Lib
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{
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public class VortexInstaller
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{
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public string ModListArchive { get; }
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public ModList ModList { get; }
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public Dictionary<string, string> HashedArchives { get; private set; }
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public GameMetaData GameInfo { get; internal set; }
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public string StagingFolder { get; set; }
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public string DownloadFolder { get; set; }
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public Context VFS { get; } = new Context();
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public bool IgnoreMissingFiles { get; internal set; }
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public VortexInstaller(string archive, ModList modList)
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{
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ModListArchive = archive;
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ModList = modList;
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// TODO: only for testing
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IgnoreMissingFiles = true;
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GameInfo = GameRegistry.Games[ModList.GameType];
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}
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public void Info(string msg)
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{
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Utils.Log(msg);
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}
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public void Status(string msg)
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{
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WorkQueue.Report(msg, 0);
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}
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private void Error(string msg)
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{
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Utils.Log(msg);
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throw new Exception(msg);
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}
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public byte[] LoadBytesFromPath(string path)
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{
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using (var fs = new FileStream(ModListArchive, FileMode.Open, FileAccess.Read, FileShare.Read))
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using (var ar = new ZipArchive(fs, ZipArchiveMode.Read))
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using (var ms = new MemoryStream())
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{
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var entry = ar.GetEntry(path);
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using (var e = entry.Open())
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e.CopyTo(ms);
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return ms.ToArray();
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}
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}
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public static ModList LoadFromFile(string path)
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{
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using (var fs = new FileStream(path, FileMode.Open, FileAccess.Read, FileShare.Read))
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using (var ar = new ZipArchive(fs, ZipArchiveMode.Read))
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{
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var entry = ar.GetEntry("modlist");
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if (entry == null)
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{
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entry = ar.GetEntry("modlist.json");
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using (var e = entry.Open())
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return e.FromJSON<ModList>();
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}
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using (var e = entry.Open())
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return e.FromCERAS<ModList>(ref CerasConfig.Config);
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}
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}
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public void Install()
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{
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Directory.CreateDirectory(DownloadFolder);
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HashArchives();
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DownloadArchives();
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HashArchives();
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var missing = ModList.Archives.Where(a => !HashedArchives.ContainsKey(a.Hash)).ToList();
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if (missing.Count > 0)
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{
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foreach (var a in missing)
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Info($"Unable to download {a.Name}");
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if (IgnoreMissingFiles)
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Info("Missing some archives, but continuing anyways at the request of the user");
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else
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Error("Cannot continue, was unable to download one or more archives");
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}
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PrimeVFS();
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BuildFolderStructure();
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InstallArchives();
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InstallIncludedFiles();
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//InctallIncludedDownloadMetas();
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Info("Installation complete! You may exit the program.");
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}
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private void BuildFolderStructure()
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{
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Info("Building Folder Structure");
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ModList.Directives
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.OfType<FromArchive>()
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.Select(d => Path.Combine(StagingFolder, Path.GetDirectoryName(d.To)))
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.ToHashSet()
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.Do(f =>
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{
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if (Directory.Exists(f)) return;
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Directory.CreateDirectory(f);
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});
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}
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private void InstallArchives()
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{
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Info("Installing Archives");
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Info("Grouping Install Files");
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var grouped = ModList.Directives
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.OfType<FromArchive>()
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.GroupBy(e => e.ArchiveHashPath[0])
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.ToDictionary(k => k.Key);
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var archives = ModList.Archives
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.Select(a => new { Archive = a, AbsolutePath = HashedArchives.GetOrDefault(a.Hash) })
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.Where(a => a.AbsolutePath != null)
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.ToList();
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Info("Installing Archives");
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archives.PMap(a => InstallArchive(a.Archive, a.AbsolutePath, grouped[a.Archive.Hash]));
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}
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private void InstallArchive(Archive archive, string absolutePath, IGrouping<string, FromArchive> grouping)
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{
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Status($"Extracting {archive.Name}");
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var vFiles = grouping.Select(g =>
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{
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var file = VFS.Index.FileForArchiveHashPath(g.ArchiveHashPath);
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g.FromFile = file;
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return g;
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}).ToList();
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var onFinish = VFS.Stage(vFiles.Select(f => f.FromFile).Distinct());
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Status($"Copying files for {archive.Name}");
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void CopyFile(string from, string to, bool useMove)
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{
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if(File.Exists(to))
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File.Delete(to);
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if (useMove)
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File.Move(from, to);
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else
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File.Copy(from, to);
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}
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vFiles.GroupBy(f => f.FromFile)
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.DoIndexed((idx, group) =>
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{
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Utils.Status("Installing files", idx * 100 / vFiles.Count);
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var firstDest = Path.Combine(StagingFolder, group.First().To);
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CopyFile(group.Key.StagedPath, firstDest, true);
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foreach (var copy in group.Skip(1))
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{
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var nextDest = Path.Combine(StagingFolder, copy.To);
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CopyFile(firstDest, nextDest, false);
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}
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});
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Status("Unstaging files");
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onFinish();
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}
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private void InstallIncludedFiles()
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{
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Info("Writing inline files");
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ModList.Directives.OfType<InlineFile>()
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.PMap(directive =>
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{
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Status($"Writing included file {directive.To}");
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var outPath = Path.Combine(StagingFolder, directive.To);
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if(File.Exists(outPath)) File.Delete(outPath);
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File.WriteAllBytes(outPath, LoadBytesFromPath(directive.SourceDataID));
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});
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}
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/// <summary>
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/// We don't want to make the installer index all the archives, that's just a waste of time, so instead
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/// we'll pass just enough information to VFS to let it know about the files we have.
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/// </summary>
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private void PrimeVFS()
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{
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VFS.AddKnown(HashedArchives.Select(a => new KnownFile
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{
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Paths = new[] { a.Value },
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Hash = a.Key
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}));
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ModList.Directives
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.OfType<FromArchive>()
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.Select(f =>
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{
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var updated_path = new string[f.ArchiveHashPath.Length];
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f.ArchiveHashPath.CopyTo(updated_path, 0);
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updated_path[0] = VFS.Index.ByHash[updated_path[0]].First(e => e.IsNative).FullPath;
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return new KnownFile { Paths = updated_path };
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});
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VFS.BackfillMissing();
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}
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private void DownloadArchives()
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{
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var missing = ModList.Archives.Where(a => !HashedArchives.ContainsKey(a.Hash)).ToList();
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Info($"Missing {missing.Count} archives");
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Info("Getting Nexus API Key, if a browser appears, please accept");
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var dispatchers = missing.Select(m => m.State.GetDownloader()).Distinct();
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foreach (var dispatcher in dispatchers)
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dispatcher.Prepare();
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DownloadMissingArchives(missing);
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}
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private void DownloadMissingArchives(List<Archive> missing, bool download = true)
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{
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if (download)
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{
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foreach (var a in missing.Where(a => a.State.GetType() == typeof(ManualDownloader.State)))
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{
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var output_path = Path.Combine(DownloadFolder, a.Name);
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a.State.Download(a, output_path);
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}
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}
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missing.Where(a => a.State.GetType() != typeof(ManualDownloader.State))
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.PMap(archive =>
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{
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Info($"Downloading {archive.Name}");
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var output_path = Path.Combine(DownloadFolder, archive.Name);
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if (!download) return DownloadArchive(archive, download);
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if (output_path.FileExists())
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File.Delete(output_path);
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return DownloadArchive(archive, download);
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});
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}
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public bool DownloadArchive(Archive archive, bool download)
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{
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try
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{
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archive.State.Download(archive, Path.Combine(DownloadFolder, archive.Name));
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}
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catch (Exception ex)
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{
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Utils.Log($"Download error for file {archive.Name}");
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Utils.Log(ex.ToString());
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return false;
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}
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return false;
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}
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private void HashArchives()
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{
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HashedArchives = Directory.EnumerateFiles(DownloadFolder)
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.Where(e => !e.EndsWith(".sha"))
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.PMap(e => (HashArchive(e), e))
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.OrderByDescending(e => File.GetLastWriteTime(e.Item2))
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.GroupBy(e => e.Item1)
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.Select(e => e.First())
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.ToDictionary(e => e.Item1, e => e.Item2);
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}
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private string HashArchive(string e)
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{
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var cache = e + ".sha";
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if (cache.FileExists() && new FileInfo(cache).LastWriteTime >= new FileInfo(e).LastWriteTime)
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return File.ReadAllText(cache);
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Status($"Hashing {Path.GetFileName(e)}");
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File.WriteAllText(cache, e.FileHash());
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return HashArchive(e);
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}
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}
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}
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