mirror of
https://github.com/wabbajack-tools/wabbajack.git
synced 2024-08-30 18:42:17 +00:00
128 lines
4.1 KiB
C#
128 lines
4.1 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Runtime;
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using Microsoft.VisualStudio.TestTools.UnitTesting;
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using Microsoft.VisualStudio.TestTools.UnitTesting.Logging;
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using Wabbajack.Common;
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using Wabbajack.Lib;
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using File = Alphaleonis.Win32.Filesystem.File;
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using Path = Alphaleonis.Win32.Filesystem.Path;
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namespace Wabbajack.Test
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{
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[TestClass]
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public class SanityTests : ACompilerTest
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{
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[TestMethod]
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public void TestDirectMatch()
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{
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var profile = utils.AddProfile();
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var mod = utils.AddMod();
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var test_pex = utils.AddModFile(mod, @"Data\scripts\test.pex", 10);
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utils.Configure();
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utils.AddManualDownload(
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new Dictionary<string, byte[]> {{"/baz/biz.pex", File.ReadAllBytes(test_pex)}});
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CompileAndInstall(profile);
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utils.VerifyInstalledFile(mod, @"Data\scripts\test.pex");
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}
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[TestMethod]
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public void TestDuplicateFilesAreCopied()
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{
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var profile = utils.AddProfile();
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var mod = utils.AddMod();
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var test_pex = utils.AddModFile(mod, @"Data\scripts\test.pex", 10);
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// Make a copy to make sure it gets picked up and moved around.
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File.Copy(test_pex, test_pex + ".copy");
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utils.Configure();
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utils.AddManualDownload(
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new Dictionary<string, byte[]> { { "/baz/biz.pex", File.ReadAllBytes(test_pex) } });
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CompileAndInstall(profile);
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utils.VerifyInstalledFile(mod, @"Data\scripts\test.pex");
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utils.VerifyInstalledFile(mod, @"Data\scripts\test.pex.copy");
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}
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[TestMethod]
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public void CleanedESMTest()
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{
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var profile = utils.AddProfile();
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var mod = utils.AddMod("Cleaned ESMs");
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var update_esm = utils.AddModFile(mod, @"Update.esm", 10);
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utils.Configure();
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var game_file = Path.Combine(utils.GameFolder, "Data", "Update.esm");
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utils.GenerateRandomFileData(game_file, 20);
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var modlist = CompileAndInstall(profile);
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utils.VerifyInstalledFile(mod, @"Update.esm");
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var compiler = ConfigureAndRunCompiler(profile);
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// Update the file and verify that it throws an error.
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utils.GenerateRandomFileData(game_file, 20);
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var exception = Assert.ThrowsException<Exception>(() => Install(compiler));
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Assert.AreEqual(exception.Message, "Game ESM hash doesn't match, is the ESM already cleaned? Please verify your local game files.");
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}
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[TestMethod]
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public void UnmodifiedInlinedFilesArePulledFromArchives()
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{
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var profile = utils.AddProfile();
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var mod = utils.AddMod();
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var ini = utils.AddModFile(mod, @"foo.ini", 10);
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utils.Configure();
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utils.AddManualDownload(
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new Dictionary<string, byte[]> { { "/baz/biz.pex", File.ReadAllBytes(ini) } });
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var modlist = CompileAndInstall(profile);
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var directive = modlist.Directives.Where(m => m.To == $"mods\\{mod}\\foo.ini").FirstOrDefault();
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Assert.IsNotNull(directive);
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Assert.IsInstanceOfType(directive, typeof(FromArchive));
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}
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[TestMethod]
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public void ModifiedIniFilesArePatchedAgainstFileWithSameName()
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{
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var profile = utils.AddProfile();
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var mod = utils.AddMod();
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var ini = utils.AddModFile(mod, @"foo.ini", 10);
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utils.Configure();
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utils.AddManualDownload(
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new Dictionary<string, byte[]> { { "/baz/foo.ini", File.ReadAllBytes(ini) } });
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// Modify after creating mod archive in the downloads folder
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File.WriteAllText(ini, "Wabbajack, Wabbajack, Wabbajack!");
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var modlist = CompileAndInstall(profile);
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var directive = modlist.Directives.Where(m => m.To == $"mods\\{mod}\\foo.ini").FirstOrDefault();
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Assert.IsNotNull(directive);
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Assert.IsInstanceOfType(directive, typeof(PatchedFromArchive));
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}
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}
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}
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