wabbajack/Wabbajack/View Models/Compilers/MO2CompilerVM.cs

226 lines
9.1 KiB
C#

using Microsoft.WindowsAPICodePack.Dialogs;
using ReactiveUI;
using ReactiveUI.Fody.Helpers;
using System;
using System.IO;
using System.Linq;
using System.Reactive.Disposables;
using System.Reactive.Linq;
using Wabbajack.Common;
using Wabbajack.Lib;
namespace Wabbajack
{
public class MO2CompilerVM : ViewModel, ISubCompilerVM
{
public CompilerVM Parent { get; }
private readonly MO2CompilationSettings _settings;
private readonly ObservableAsPropertyHelper<string> _mo2Folder;
public string Mo2Folder => _mo2Folder.Value;
private readonly ObservableAsPropertyHelper<string> _moProfile;
public string MOProfile => _moProfile.Value;
public FilePickerVM DownloadLocation { get; }
public FilePickerVM ModlistLocation { get; }
public FilePickerVM OutputLocation { get; }
public IReactiveCommand BeginCommand { get; }
[Reactive]
public ACompiler ActiveCompilation { get; private set; }
private readonly ObservableAsPropertyHelper<ModlistSettingsEditorVM> _modlistSettings;
public ModlistSettingsEditorVM ModlistSettings => _modlistSettings.Value;
[Reactive]
public StatusUpdateTracker StatusTracker { get; private set; }
public MO2CompilerVM(CompilerVM parent)
{
Parent = parent;
ModlistLocation = new FilePickerVM()
{
ExistCheckOption = FilePickerVM.ExistCheckOptions.On,
PathType = FilePickerVM.PathTypeOptions.File,
PromptTitle = "Select modlist"
};
DownloadLocation = new FilePickerVM()
{
ExistCheckOption = FilePickerVM.ExistCheckOptions.On,
PathType = FilePickerVM.PathTypeOptions.Folder,
PromptTitle = "Select download location",
};
OutputLocation = new FilePickerVM()
{
ExistCheckOption = FilePickerVM.ExistCheckOptions.IfNotEmpty,
PathType = FilePickerVM.PathTypeOptions.Folder,
PromptTitle = "Select the folder to place the resulting modlist.wabbajack file",
};
_mo2Folder = this.WhenAny(x => x.ModlistLocation.TargetPath)
.Select(loc =>
{
try
{
var profileFolder = Path.GetDirectoryName(loc);
return Path.GetDirectoryName(Path.GetDirectoryName(profileFolder));
}
catch (Exception)
{
return null;
}
})
.ToProperty(this, nameof(Mo2Folder));
_moProfile = this.WhenAny(x => x.ModlistLocation.TargetPath)
.Select(loc =>
{
try
{
var profileFolder = Path.GetDirectoryName(loc);
return Path.GetFileName(profileFolder);
}
catch (Exception)
{
return null;
}
})
.ToProperty(this, nameof(MOProfile));
// Wire missing Mo2Folder to signal error state for Modlist Location
ModlistLocation.AdditionalError = this.WhenAny(x => x.Mo2Folder)
.Select<string, IErrorResponse>(moFolder =>
{
if (Directory.Exists(moFolder)) return ErrorResponse.Success;
return ErrorResponse.Fail($"MO2 Folder could not be located from the given modlist location.{Environment.NewLine}Make sure your modlist is inside a valid MO2 distribution.");
});
// Wire start command
BeginCommand = ReactiveCommand.CreateFromTask(
canExecute: Observable.CombineLatest(
this.WhenAny(x => x.ModlistLocation.InError),
this.WhenAny(x => x.DownloadLocation.InError),
this.WhenAny(x => x.OutputLocation.InError),
resultSelector: (ml, down, output) => !ml && !down && !output)
.ObserveOnGuiThread(),
execute: async () =>
{
try
{
string outputFile;
if (string.IsNullOrWhiteSpace(OutputLocation.TargetPath))
{
outputFile = MOProfile + ExtensionManager.Extension;
}
else
{
outputFile = Path.Combine(OutputLocation.TargetPath, MOProfile + ExtensionManager.Extension);
}
ActiveCompilation = new MO2Compiler(
mo2Folder: Mo2Folder,
mo2Profile: MOProfile,
outputFile: outputFile)
{
ModListName = ModlistSettings.ModListName,
ModListAuthor = ModlistSettings.AuthorText,
ModListDescription = ModlistSettings.Description,
ModListImage = ModlistSettings.ImagePath.TargetPath,
ModListWebsite = ModlistSettings.Website,
ModListReadme = ModlistSettings.ReadMeText.TargetPath,
};
}
catch (Exception ex)
{
while (ex.InnerException != null) ex = ex.InnerException;
Utils.Error(ex, $"Compiler error");
return;
}
try
{
await ActiveCompilation.Begin();
}
catch (Exception ex)
{
while (ex.InnerException != null) ex = ex.InnerException;
Utils.Error(ex, $"Compiler error");
}
finally
{
StatusTracker = null;
ActiveCompilation.Dispose();
ActiveCompilation = null;
}
});
// Load settings
_settings = parent.MWVM.Settings.Compiler.MO2Compilation;
ModlistLocation.TargetPath = _settings.LastCompiledProfileLocation;
if (!string.IsNullOrWhiteSpace(_settings.DownloadLocation))
{
DownloadLocation.TargetPath = _settings.DownloadLocation;
}
OutputLocation.TargetPath = parent.MWVM.Settings.Compiler.OutputLocation;
parent.MWVM.Settings.SaveSignal
.Subscribe(_ => Unload())
.DisposeWith(CompositeDisposable);
// Load custom modlist settings per MO2 profile
_modlistSettings = Observable.CombineLatest(
this.WhenAny(x => x.ModlistLocation.ErrorState),
this.WhenAny(x => x.ModlistLocation.TargetPath),
resultSelector: (state, path) => (State: state, Path: path))
// A short throttle is a quick hack to make the above changes "atomic"
.Throttle(TimeSpan.FromMilliseconds(25))
.Select(u =>
{
if (u.State.Failed) return null;
var modlistSettings = _settings.ModlistSettings.TryCreate(u.Path);
return new ModlistSettingsEditorVM(modlistSettings)
{
ModListName = MOProfile
};
})
// Interject and save old while loading new
.Pairwise()
.Do(pair =>
{
pair.Previous?.Save();
pair.Current?.Init();
})
.Select(x => x.Current)
// Save to property
.ObserveOnGuiThread()
.ToProperty(this, nameof(ModlistSettings));
// If Mo2 folder changes and download location is empty, set it for convenience
this.WhenAny(x => x.Mo2Folder)
.DelayInitial(TimeSpan.FromMilliseconds(100))
.Where(x => Directory.Exists(x))
.FilterSwitch(
this.WhenAny(x => x.DownloadLocation.Exists)
.Invert())
// A skip is needed to ignore the initial signal when the FilterSwitch turns on
.Skip(1)
.Subscribe(_ =>
{
DownloadLocation.TargetPath = MO2Compiler.GetTypicalDownloadsFolder(Mo2Folder);
})
.DisposeWith(CompositeDisposable);
}
public void Unload()
{
_settings.DownloadLocation = DownloadLocation.TargetPath;
_settings.LastCompiledProfileLocation = ModlistLocation.TargetPath;
Parent.MWVM.Settings.Compiler.OutputLocation = OutputLocation.TargetPath;
ModlistSettings?.Save();
}
}
}