mirror of
https://github.com/wabbajack-tools/wabbajack.git
synced 2024-08-30 18:42:17 +00:00
d9ca38cdff
* Make BSA routines async
114 lines
2.8 KiB
C#
114 lines
2.8 KiB
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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namespace Wabbajack.Common.CSP
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{
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public class RingBuffer<T> : IEnumerable<T>
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{
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private int _size;
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private int _length;
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private int _tail;
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private int _head;
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private T[] _arr;
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public RingBuffer(int size = 8)
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{
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_size = size;
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_arr = new T[size];
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_tail = 0;
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_length = 0;
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_head = 0;
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}
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public T Pop()
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{
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if (_length == 0) return default;
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var val = _arr[_tail];
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_arr[_tail] = default;
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_tail = (_tail + 1) % _size;
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_length -= 1;
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return val;
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}
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public T Peek()
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{
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return _length == 0 ? default : _arr[_tail];
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}
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public void Unshift(T x)
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{
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_arr[_head] = x;
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_head = (_head + 1) % _size;
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_length += 1;
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}
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public void UnboundedUnshift(T x)
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{
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if (_length == _size)
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Resize();
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Unshift(x);
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}
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public bool IsEmpty => _length == 0;
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public int Length => _length;
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private void Resize()
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{
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var new_arr_size = _size * 2;
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var new_arr = new T[new_arr_size];
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if (_tail < _head)
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{
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Array.Copy(_arr, _tail, new_arr, 0, _length);
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_tail = 0;
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_head = _length;
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_arr = new_arr;
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_size = new_arr_size;
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}
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else if (_tail > _head)
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{
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Array.Copy(_arr, _tail, new_arr, 0, _length - _tail);
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Array.Copy(_arr, 0, new_arr, (_length - _tail), _head);
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_tail = 0;
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_head = _length;
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_arr = new_arr;
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_size = new_arr_size;
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}
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else
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{
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_tail = 0;
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_head = 0;
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_arr = new_arr;
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_size = new_arr_size;
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}
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}
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/// <summary>
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/// Filers out all items where should_keep(itm) returns false
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/// </summary>
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/// <param name="should_keep"></param>
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public void Cleanup(Func<T, bool> should_keep)
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{
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for (var idx = 0; idx < _length; idx++)
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{
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var v = Pop();
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if (should_keep(v))
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{
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Unshift(v);
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}
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}
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}
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public IEnumerator<T> GetEnumerator()
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{
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while (!IsEmpty)
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yield return Pop();
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}
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IEnumerator IEnumerable.GetEnumerator()
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{
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return GetEnumerator();
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}
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}
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}
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