mirror of
https://github.com/wabbajack-tools/wabbajack.git
synced 2024-08-30 18:42:17 +00:00
dcbf3b069f
Since we're crashing at this point, calling the GUI's logging systems is moot. Just log to Utils.Log (which goes to file) before the crash happens
81 lines
2.5 KiB
C#
81 lines
2.5 KiB
C#
using Alphaleonis.Win32.Filesystem;
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using System;
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using System.ComponentModel;
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using System.Threading;
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using System.Windows;
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using Wabbajack.Common;
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using Wabbajack.Lib;
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using Application = System.Windows.Application;
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using MessageBox = System.Windows.MessageBox;
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namespace Wabbajack
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{
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/// <summary>
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/// Interaction logic for MainWindow.xaml
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/// </summary>
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public partial class MainWindow : Window
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{
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private MainWindowVM _mwvm;
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public MainWindow(RunMode mode, string source)
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{
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var args = Environment.GetCommandLineArgs();
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InitializeComponent();
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this._mwvm = new MainWindowVM(mode);
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var context = _mwvm.AppState;
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Utils.Log($"Wabbajack Build - {ThisAssembly.Git.Sha}");
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DataContext = _mwvm;
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new Thread(() =>
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{
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if (mode == RunMode.Compile)
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{
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Utils.Log("Compiler ready to execute");
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context.Location = Path.GetDirectoryName(source);
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context.LocationLabel = "MO2 Profile:";
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}
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else if (mode == RunMode.Install)
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{
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context.UIReady = false;
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context.LocationLabel = "Installation Location:";
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var modlist = Installer.LoadFromFile(source);
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if (modlist == null)
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{
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MessageBox.Show("Invalid Modlist, or file not found.", "Invalid Modlist", MessageBoxButton.OK,
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MessageBoxImage.Error);
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Dispatcher.Invoke(() =>
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{
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ExitWhenClosing = false;
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var window = new ModeSelectionWindow
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{
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ShowActivated = true
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};
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window.Show();
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Close();
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});
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}
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else
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{
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context.ConfigureForInstall(source, modlist);
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}
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}
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context.UIReady = true;
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}).Start();
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}
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internal bool ExitWhenClosing = true;
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private void Window_Closing(object sender, CancelEventArgs e)
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{
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_mwvm.Dispose();
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if (ExitWhenClosing)
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{
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Application.Current.Shutdown();
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}
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}
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}
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} |