mirror of
https://github.com/wabbajack-tools/wabbajack.git
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168 lines
5.5 KiB
C#
168 lines
5.5 KiB
C#
using System;
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using System.Buffers.Binary;
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using System.Collections.Generic;
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using System.IO;
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using System.Runtime.Versioning;
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using System.Text;
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using System.Threading.Tasks;
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using ICSharpCode.SharpZipLib.Zip.Compression.Streams;
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using K4os.Compression.LZ4.Streams;
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using Wabbajack.Common;
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using File = Alphaleonis.Win32.Filesystem.File;
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namespace Compression.BSA
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{
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public class FileRecord : IFile
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{
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public const int HeaderLength = 0x10;
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private readonly ReadOnlyMemorySlice<byte> _headerData;
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internal readonly int _index;
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internal readonly int _overallIndex;
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internal readonly FileNameBlock _nameBlock;
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internal readonly Lazy<string> _name;
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internal Lazy<(uint Size, uint OnDisk, uint Original)> _size;
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public ulong Hash => BinaryPrimitives.ReadUInt64LittleEndian(_headerData);
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protected uint RawSize => BinaryPrimitives.ReadUInt32LittleEndian(_headerData.Slice(0x8));
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public uint Offset => BinaryPrimitives.ReadUInt32LittleEndian(_headerData.Slice(0xC));
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public string Name => _name.Value;
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public uint Size => _size.Value.Size;
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public bool FlipCompression => (RawSize & (0x1 << 30)) > 0;
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internal FolderRecord Folder { get; }
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internal BSAReader BSA => Folder.BSA;
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internal FileRecord(
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FolderRecord folderRecord,
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ReadOnlyMemorySlice<byte> data,
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int index,
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int overallIndex,
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FileNameBlock nameBlock)
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{
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_index = index;
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_overallIndex = overallIndex;
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_headerData = data;
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_nameBlock = nameBlock;
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Folder = folderRecord;
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_name = new Lazy<string>(GetName, System.Threading.LazyThreadSafetyMode.PublicationOnly);
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// Will be replaced if CopyDataTo is called before value is created
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_size = new Lazy<(uint Size, uint OnDisk, uint Original)>(
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mode: System.Threading.LazyThreadSafetyMode.ExecutionAndPublication,
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valueFactory: () =>
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{
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using var rdr = BSA.GetStream();
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rdr.BaseStream.Position = Offset;
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return ReadSize(rdr);
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});
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}
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public RelativePath Path => new RelativePath(string.IsNullOrEmpty(Folder.Name) ? Name : Folder.Name + "\\" + Name, skipValidation: true);
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public bool Compressed
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{
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get
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{
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if (FlipCompression) return !BSA.CompressedByDefault;
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return BSA.CompressedByDefault;
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}
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}
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public FileStateObject State => new BSAFileStateObject(this);
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public async ValueTask CopyDataTo(Stream output)
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{
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await using var in_file = await BSA._fileName.OpenRead().ConfigureAwait(false);
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using var rdr = new BinaryReader(in_file);
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rdr.BaseStream.Position = Offset;
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(uint Size, uint OnDisk, uint Original) size = ReadSize(rdr);
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if (!_size.IsValueCreated)
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{
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_size = new Lazy<(uint Size, uint OnDisk, uint Original)>(value: size);
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}
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if (BSA.HeaderType == VersionType.SSE)
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{
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if (Compressed)
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{
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using var r = LZ4Stream.Decode(rdr.BaseStream);
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await r.CopyToLimitAsync(output, size.Original).ConfigureAwait(false);
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}
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else
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{
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await rdr.BaseStream.CopyToLimitAsync(output, size.OnDisk).ConfigureAwait(false);
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}
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}
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else
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{
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if (Compressed)
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{
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await using var z = new InflaterInputStream(rdr.BaseStream);
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await z.CopyToLimitAsync(output, size.Original).ConfigureAwait(false);
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}
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else
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await rdr.BaseStream.CopyToLimitAsync(output, size.OnDisk).ConfigureAwait(false);
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}
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}
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private string GetName()
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{
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var names = _nameBlock.Names.Value;
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return names[_overallIndex].ReadStringTerm(BSA.HeaderType);
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}
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private (uint Size, uint OnDisk, uint Original) ReadSize(BinaryReader rdr)
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{
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uint size = RawSize;
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if (FlipCompression)
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size = size ^ (0x1 << 30);
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if (Compressed)
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size -= 4;
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byte nameBlobOffset;
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if (BSA.HasNameBlobs)
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{
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nameBlobOffset = rdr.ReadByte();
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// Just skip, not using
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rdr.BaseStream.Position += nameBlobOffset;
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}
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else
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{
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nameBlobOffset = 0;
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}
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uint originalSize;
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if (Compressed)
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{
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originalSize = rdr.ReadUInt32();
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}
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else
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{
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originalSize = 0;
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}
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uint onDiskSize = size - nameBlobOffset;
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if (Compressed)
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{
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return (Size: originalSize, OnDisk: onDiskSize, Original: originalSize);
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}
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else
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{
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return (Size: onDiskSize, OnDisk: onDiskSize, Original: originalSize);
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}
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}
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public void Dump(Action<string> print)
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{
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print($"Name: {Name}");
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print($"Offset: {Offset}");
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print($"Raw Size: {RawSize}");
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print($"Index: {_index}");
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}
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}
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}
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