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40 lines
1.1 KiB
C#
40 lines
1.1 KiB
C#
using Newtonsoft.Json;
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using ReactiveUI;
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using System;
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using System.Collections.Generic;
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using System.Reactive.Disposables;
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using System.Runtime.CompilerServices;
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using Wabbajack.Models;
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namespace Wabbajack
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{
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public class ViewModel : ReactiveObject, IDisposable, IActivatableViewModel
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{
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private readonly Lazy<CompositeDisposable> _compositeDisposable = new();
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[JsonIgnore]
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public CompositeDisposable CompositeDisposable => _compositeDisposable.Value;
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[JsonIgnore] public LoadingLock LoadingLock { get; } = new();
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public virtual void Dispose()
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{
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if (_compositeDisposable.IsValueCreated)
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{
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_compositeDisposable.Value.Dispose();
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}
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}
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protected void RaiseAndSetIfChanged<T>(
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ref T item,
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T newItem,
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[CallerMemberName] string? propertyName = null)
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{
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if (EqualityComparer<T>.Default.Equals(item, newItem)) return;
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item = newItem;
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this.RaisePropertyChanged(propertyName);
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}
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public ViewModelActivator Activator { get; } = new();
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}
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}
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