wabbajack/Wabbajack/View Models/Compilers/CompilerVM.cs
Justin Swanson e2ebeb9af6 ISubCompilerVM.Compile returns bool now
Completion status now marked failure if that bool is false
2020-01-18 15:57:41 -06:00

272 lines
11 KiB
C#

using DynamicData;
using DynamicData.Binding;
using ReactiveUI;
using ReactiveUI.Fody.Helpers;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reactive;
using System.Reactive.Disposables;
using System.Reactive.Linq;
using System.Windows.Input;
using System.Windows.Media.Imaging;
using Wabbajack.Common;
using Wabbajack.Common.StatusFeed;
using Wabbajack.Lib;
namespace Wabbajack
{
public class CompilerVM : ViewModel, IBackNavigatingVM, ICpuStatusVM
{
public MainWindowVM MWVM { get; }
private readonly ObservableAsPropertyHelper<BitmapImage> _image;
public BitmapImage Image => _image.Value;
[Reactive]
public ViewModel NavigateBackTarget { get; set; }
[Reactive]
public ModManager SelectedCompilerType { get; set; }
private readonly ObservableAsPropertyHelper<ISubCompilerVM> _compiler;
public ISubCompilerVM Compiler => _compiler.Value;
private readonly ObservableAsPropertyHelper<ModlistSettingsEditorVM> _currentModlistSettings;
public ModlistSettingsEditorVM CurrentModlistSettings => _currentModlistSettings.Value;
private readonly ObservableAsPropertyHelper<bool> _compiling;
public bool Compiling => _compiling.Value;
private readonly ObservableAsPropertyHelper<float> _percentCompleted;
public float PercentCompleted => _percentCompleted.Value;
public ObservableCollectionExtended<CPUDisplayVM> StatusList { get; } = new ObservableCollectionExtended<CPUDisplayVM>();
public ObservableCollectionExtended<IStatusMessage> Log => MWVM.Log;
public ReactiveCommand<Unit, Unit> BackCommand { get; }
public IReactiveCommand GoToModlistCommand { get; }
public IReactiveCommand CloseWhenCompleteCommand { get; }
public IReactiveCommand BeginCommand { get; }
public FilePickerVM OutputLocation { get; }
private readonly ObservableAsPropertyHelper<IUserIntervention> _ActiveGlobalUserIntervention;
public IUserIntervention ActiveGlobalUserIntervention => _ActiveGlobalUserIntervention.Value;
[Reactive]
public bool StartedCompilation { get; set; }
[Reactive]
public ErrorResponse? Completed { get; set; }
private readonly ObservableAsPropertyHelper<string> _progressTitle;
public string ProgressTitle => _progressTitle.Value;
private readonly ObservableAsPropertyHelper<(int CurrentCPUs, int DesiredCPUs)> _CurrentCpuCount;
public (int CurrentCPUs, int DesiredCPUs) CurrentCpuCount => _CurrentCpuCount.Value;
public CompilerVM(MainWindowVM mainWindowVM)
{
MWVM = mainWindowVM;
OutputLocation = new FilePickerVM()
{
ExistCheckOption = FilePickerVM.CheckOptions.IfPathNotEmpty,
PathType = FilePickerVM.PathTypeOptions.Folder,
PromptTitle = "Select the folder to export the compiled Wabbajack ModList to",
};
// Load settings
CompilerSettings settings = MWVM.Settings.Compiler;
SelectedCompilerType = settings.LastCompiledModManager;
OutputLocation.TargetPath = settings.OutputLocation;
MWVM.Settings.SaveSignal
.Subscribe(_ =>
{
settings.LastCompiledModManager = SelectedCompilerType;
settings.OutputLocation = OutputLocation.TargetPath;
})
.DisposeWith(CompositeDisposable);
// Swap to proper sub VM based on selected type
_compiler = this.WhenAny(x => x.SelectedCompilerType)
// Delay so the initial VM swap comes in immediately, subVM comes right after
.DelayInitial(TimeSpan.FromMilliseconds(50), RxApp.MainThreadScheduler)
.Select<ModManager, ISubCompilerVM>(type =>
{
switch (type)
{
case ModManager.MO2:
return new MO2CompilerVM(this);
case ModManager.Vortex:
return new VortexCompilerVM(this);
default:
return null;
}
})
// Unload old VM
.Pairwise()
.Do(pair =>
{
pair.Previous?.Unload();
})
.Select(p => p.Current)
.ToGuiProperty(this, nameof(Compiler));
// Let sub VM determine what settings we're displaying and when
_currentModlistSettings = this.WhenAny(x => x.Compiler.ModlistSettings)
.ToGuiProperty(this, nameof(CurrentModlistSettings));
_image = this.WhenAny(x => x.CurrentModlistSettings.ImagePath.TargetPath)
// Throttle so that it only loads image after any sets of swaps have completed
.Throttle(TimeSpan.FromMilliseconds(50), RxApp.MainThreadScheduler)
.DistinctUntilChanged()
.ObserveOnGuiThread()
.Select(path =>
{
if (string.IsNullOrWhiteSpace(path)) return UIUtils.BitmapImageFromResource("Resources/Wabba_Mouth_No_Text.png");
if (UIUtils.TryGetBitmapImageFromFile(path, out var image))
{
return image;
}
return null;
})
.ToGuiProperty(this, nameof(Image));
_compiling = this.WhenAny(x => x.Compiler.ActiveCompilation)
.Select(compilation => compilation != null)
.ToGuiProperty(this, nameof(Compiling));
BackCommand = ReactiveCommand.Create(
execute: () =>
{
mainWindowVM.NavigateTo(mainWindowVM.ModeSelectionVM);
StartedCompilation = false;
Completed = null;
},
canExecute: Observable.CombineLatest(
this.WhenAny(x => x.Compiling)
.Select(x => !x),
this.ConstructCanNavigateBack(),
resultSelector: (i, b) => i && b)
.ObserveOnGuiThread());
UIUtils.BindCpuStatus(
this.WhenAny(x => x.Compiler.ActiveCompilation)
.SelectMany(c => c?.QueueStatus ?? Observable.Empty<CPUStatus>()),
StatusList)
.DisposeWith(CompositeDisposable);
_percentCompleted = this.WhenAny(x => x.Compiler.ActiveCompilation)
.StartWith(default(ACompiler))
.CombineLatest(
this.WhenAny(x => x.Completed),
(compiler, completed) =>
{
if (compiler == null)
{
return Observable.Return<float>(completed != null ? 1f : 0f);
}
return compiler.PercentCompleted.StartWith(0);
})
.Switch()
.Debounce(TimeSpan.FromMilliseconds(25), RxApp.MainThreadScheduler)
.ToGuiProperty(this, nameof(PercentCompleted));
BeginCommand = ReactiveCommand.CreateFromTask(
canExecute: this.WhenAny(x => x.Compiler.CanCompile)
.Switch(),
execute: async () =>
{
try
{
var successful = await this.Compiler.Compile();
Completed = ErrorResponse.Create(successful);
}
catch (Exception ex)
{
Completed = ErrorResponse.Fail(ex);
while (ex.InnerException != null) ex = ex.InnerException;
Utils.Error(ex, $"Compiler error");
}
});
// When sub compiler begins a compile, mark state variable
BeginCommand.StartingExecution()
.Subscribe(_ =>
{
StartedCompilation = true;
})
.DisposeWith(CompositeDisposable);
// Listen for user interventions, and compile a dynamic list of all unhandled ones
var activeInterventions = this.WhenAny(x => x.Compiler.ActiveCompilation)
.SelectMany(c => c?.LogMessages ?? Observable.Empty<IStatusMessage>())
.WhereCastable<IStatusMessage, IUserIntervention>()
.ToObservableChangeSet()
.AutoRefresh(i => i.Handled)
.Filter(i => !i.Handled)
.AsObservableList();
// Find the top intervention /w no CPU ID to be marked as "global"
_ActiveGlobalUserIntervention = activeInterventions.Connect()
.Filter(x => x.CpuID == WorkQueue.UnassignedCpuId)
.QueryWhenChanged(query => query.FirstOrDefault())
.ToGuiProperty(this, nameof(ActiveGlobalUserIntervention));
CloseWhenCompleteCommand = ReactiveCommand.Create(
canExecute: this.WhenAny(x => x.Completed)
.Select(x => x != null),
execute: () =>
{
MWVM.ShutdownApplication();
});
GoToModlistCommand = ReactiveCommand.Create(
canExecute: this.WhenAny(x => x.Completed)
.Select(x => x != null),
execute: () =>
{
if (string.IsNullOrWhiteSpace(OutputLocation.TargetPath))
{
Process.Start("explorer.exe", Path.GetDirectoryName(System.Reflection.Assembly.GetEntryAssembly().Location));
}
else
{
Process.Start("explorer.exe", OutputLocation.TargetPath);
}
});
_progressTitle = this.WhenAnyValue(
x => x.Compiling,
x => x.StartedCompilation,
x => x.Completed,
selector: (compiling, started, completed) =>
{
if (compiling)
{
return "Compiling";
}
else if (started)
{
if (completed == null) return "Compiling";
return completed.Value.Succeeded ? "Compiled" : "Failed";
}
else
{
return "Configuring";
}
})
.ToGuiProperty(this, nameof(ProgressTitle));
_CurrentCpuCount = this.WhenAny(x => x.Compiler.ActiveCompilation.Queue.CurrentCpuCount)
.Switch()
.ToGuiProperty(this, nameof(CurrentCpuCount));
}
}
}