wabbajack/Wabbajack.Lib/CompilationSteps/IncludeLOOTFiles.cs

25 lines
696 B
C#

using Alphaleonis.Win32.Filesystem;
using Wabbajack.Common;
namespace Wabbajack.Lib.CompilationSteps
{
public class IncludeLootFiles : ACompilationStep
{
private readonly string _prefix;
public IncludeLootFiles(Compiler compiler) : base(compiler)
{
_prefix = Consts.LOOTFolderFilesDir + "\\";
}
public override Directive Run(RawSourceFile source)
{
if (!source.Path.StartsWith(_prefix)) return null;
var result = source.EvolveTo<InlineFile>();
result.SourceDataID = _compiler.IncludeFile(File.ReadAllBytes(source.AbsolutePath).ToBase64());
return result;
}
}
}