wabbajack/Wabbajack.App.Wpf/Views/MainWindow.xaml.cs
Luca fab17a6ae0
Wabbajack 3.3.0.0 Update (#2416)
* added more visible error messages to avoid user confusion

added hard drive free space detection, added red error message text, removed overwrite checkbox, added wiki button link

extended the error text for starting wabbajack in protected location

removed debug code

shortened error message to fit in text box

* restored warning removed in error, updated changelog, removed debug includes

* Update InstallerVM.cs

* Update InstallerVM.cs

* Update MainWindowViewModel.cs

* added json optional flag to only show version number over modlist image in installer view, if the modlist image already contains the title

removed debug code

change to pascal case and match existing code style

update changelog

* Fix manual downloads sometimes launching in browser

* Fix manual downloads from secure servers

* Remove duplicate user agent code

* Create configuration project and performance settings

* Bind new performance settings to UI

* Use performance settings to limit maximum memory per download

* Remove unused settings and related classes

* Updated CHANGELOG.md

* update CHANGELOG.md

* moved the existing files popup to an error message , heralding the return of the overwrite install checkbox

* added newline

* reverted erroneous edit

* gogID for fallout4 added

* update CHANGELOG.md

* Fix deadlock when loading new settings

* change folder/directory check logic

* update CHANGELOG.md

* revert unnecessary change

* update CHANGELOG.md

* Bump Wabbajack to .NET 7

* Bump ReactiveUI packages & deps

* Update GameFinder to 4.0.0

* Update CHANGELOG.md

* Update CHANGELOG.md

---------

Co-authored-by: JanuarySnow <bobfordiscord12@gmail.com>
Co-authored-by: JanuarySnow <85711747+JanuarySnow@users.noreply.github.com>
Co-authored-by: UrbanCMC <UrbanCMC@web.de>
Co-authored-by: trawzified <55751269+tr4wzified@users.noreply.github.com>
2023-10-12 12:33:06 -06:00

126 lines
4.8 KiB
C#

using System;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Reactive.Linq;
using System.Windows;
using System.Windows.Input;
using DynamicData.Binding;
using MahApps.Metro.Controls;
using Microsoft.Extensions.Logging;
using ReactiveUI;
using Wabbajack.Common;
using Wabbajack.Messages;
using Wabbajack.Paths.IO;
using Wabbajack.Util;
namespace Wabbajack
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : MetroWindow
{
private MainWindowVM _mwvm;
private readonly ILogger<MainWindow> _logger;
private readonly SystemParametersConstructor _systemParams;
private ObservableCollection<ViewModel> TabVMs = new ObservableCollectionExtended<ViewModel>();
public MainWindow(ILogger<MainWindow> logger, SystemParametersConstructor systemParams, LauncherUpdater updater, MainWindowVM vm)
{
InitializeComponent();
_mwvm = vm;
DataContext = vm;
_logger = logger;
_systemParams = systemParams;
try
{
// Wire any unhandled crashing exceptions to log before exiting
AppDomain.CurrentDomain.UnhandledException += (sender, e) =>
{
// Don't do any special logging side effects
_logger.LogError((Exception)e.ExceptionObject, "Uncaught error");
Environment.Exit(-1);
};
Closed += (s, e) =>
{
_mwvm.CancelRunningTasks(TimeSpan.FromSeconds(10));
Application.Current.Shutdown();
};
MessageBus.Current.Listen<TaskBarUpdate>()
.ObserveOnGuiThread()
.Subscribe(u =>
{
TaskbarItemInfoControl.Description = u.Description;
TaskbarItemInfoControl.ProgressValue = u.ProgressValue;
TaskbarItemInfoControl.ProgressState = u.State;
});
_logger.LogInformation("Wabbajack Build - {Sha}",ThisAssembly.Git.Sha);
_logger.LogInformation("Running in {EntryPoint}", KnownFolders.EntryPoint);
var p = _systemParams.Create();
_logger.LogInformation("Detected Windows Version: {Version}", Environment.OSVersion.VersionString);
_logger.LogInformation(
"System settings - ({MemorySize} RAM) ({PageSize} Page), Display: {ScreenWidth} x {ScreenHeight} ({Vram} VRAM - VideoMemorySizeMb={ENBVRam})",
p.SystemMemorySize.ToFileSizeString(), p.SystemPageSize.ToFileSizeString(), p.ScreenWidth, p.ScreenHeight, p.VideoMemorySize.ToFileSizeString(), p.EnbLEVRAMSize);
if (p.SystemPageSize == 0)
_logger.LogInformation( "Pagefile is disabled! Consider increasing to 20000MB. A disabled pagefile can cause crashes and poor in-game performance");
else if (p.SystemPageSize < 2e+10)
_logger.LogInformation("Pagefile below recommended! Consider increasing to 20000MB. A suboptimal pagefile can cause crashes and poor in-game performance");
var _ = updater.Run();
// Bring window to the front if it isn't already
this.Initialized += (s, e) =>
{
this.Activate();
this.Topmost = true;
this.Focus();
};
this.ContentRendered += (s, e) =>
{
this.Topmost = false;
};
((MainWindowVM) DataContext).WhenAnyValue(vm => vm.OpenSettingsCommand)
.BindTo(this, view => view.SettingsButton.Command);
((MainWindowVM)DataContext).WhenAnyValue(vm => vm.Installer.InstallState)
.ObserveOn(RxApp.MainThreadScheduler)
.Select(v => v == InstallState.Installing ? Visibility.Collapsed : Visibility.Visible)
.BindTo(this, view => view.SettingsButton.Visibility);
}
catch (Exception ex)
{
_logger.LogError(ex, "During Main Window Startup");
Environment.Exit(-1);
}
vm.WhenAnyValue(vm => vm.ResourceStatus)
.BindToStrict(this, view => view.ResourceUsage.Text);
vm.WhenAnyValue(vm => vm.AppName)
.BindToStrict(this, view => view.AppName.Text);
}
private void Window_Closing(object sender, CancelEventArgs e)
{
_mwvm.ShutdownApplication().Wait();
}
private void UIElement_OnMouseDown(object sender, MouseButtonEventArgs e)
{
this.DragMove();
}
}
}