wabbajack/Wabbajack.Lib/CompilationSteps/IncludeDummyESPs.cs

47 lines
1.5 KiB
C#

using System.Threading.Tasks;
using Alphaleonis.Win32.Filesystem;
using Newtonsoft.Json;
namespace Wabbajack.Lib.CompilationSteps
{
public class IncludeDummyESPs : ACompilationStep
{
public IncludeDummyESPs(ACompiler compiler) : base(compiler)
{
}
public override async ValueTask<Directive> Run(RawSourceFile source)
{
if (Path.GetExtension(source.AbsolutePath) != ".esp" &&
Path.GetExtension(source.AbsolutePath) != ".esm") return null;
var bsa = Path.Combine(Path.GetDirectoryName(source.AbsolutePath),
Path.GetFileNameWithoutExtension(source.AbsolutePath) + ".bsa");
var bsaTextures = Path.Combine(Path.GetDirectoryName(source.AbsolutePath),
Path.GetFileNameWithoutExtension(source.AbsolutePath) + " - Textures.bsa");
var espSize = new FileInfo(source.AbsolutePath).Length;
if (espSize > 250 || !File.Exists(bsa) && !File.Exists(bsaTextures)) return null;
var inline = source.EvolveTo<InlineFile>();
inline.SourceDataID = _compiler.IncludeFile(File.ReadAllBytes(source.AbsolutePath));
return inline;
}
public override IState GetState()
{
return new State();
}
[JsonObject("IncludeDummyESPs")]
public class State : IState
{
public ICompilationStep CreateStep(ACompiler compiler)
{
return new IncludeDummyESPs(compiler);
}
}
}
}