mirror of
https://github.com/wabbajack-tools/wabbajack.git
synced 2024-08-30 18:42:17 +00:00
162 lines
6.8 KiB
C#
162 lines
6.8 KiB
C#
using DynamicData;
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using DynamicData.Binding;
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using ReactiveUI;
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using ReactiveUI.Fody.Helpers;
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using System;
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using System.Linq;
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using System.Reactive.Disposables;
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using System.Reactive.Linq;
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using System.Windows.Media.Imaging;
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using Wabbajack.Common;
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using Wabbajack.Common.StatusFeed;
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using Wabbajack.Lib;
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namespace Wabbajack
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{
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public class CompilerVM : ViewModel
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{
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public MainWindowVM MWVM { get; }
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private readonly ObservableAsPropertyHelper<BitmapImage> _image;
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public BitmapImage Image => _image.Value;
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[Reactive]
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public ModManager SelectedCompilerType { get; set; }
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private readonly ObservableAsPropertyHelper<ISubCompilerVM> _compiler;
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public ISubCompilerVM Compiler => _compiler.Value;
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private readonly ObservableAsPropertyHelper<ModlistSettingsEditorVM> _currentModlistSettings;
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public ModlistSettingsEditorVM CurrentModlistSettings => _currentModlistSettings.Value;
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private readonly ObservableAsPropertyHelper<bool> _compiling;
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public bool Compiling => _compiling.Value;
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private readonly ObservableAsPropertyHelper<float> _percentCompleted;
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public float PercentCompleted => _percentCompleted.Value;
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public ObservableCollectionExtended<CPUStatus> StatusList { get; } = new ObservableCollectionExtended<CPUStatus>();
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public ObservableCollectionExtended<IStatusMessage> Log => MWVM.Log;
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public IReactiveCommand BackCommand { get; }
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private readonly ObservableAsPropertyHelper<IUserIntervention> _ActiveGlobalUserIntervention;
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public IUserIntervention ActiveGlobalUserIntervention => _ActiveGlobalUserIntervention.Value;
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public CompilerVM(MainWindowVM mainWindowVM)
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{
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MWVM = mainWindowVM;
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// Load settings
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CompilerSettings settings = MWVM.Settings.Compiler;
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SelectedCompilerType = settings.LastCompiledModManager;
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MWVM.Settings.SaveSignal
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.Subscribe(_ =>
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{
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settings.LastCompiledModManager = SelectedCompilerType;
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})
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.DisposeWith(CompositeDisposable);
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// Swap to proper sub VM based on selected type
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_compiler = this.WhenAny(x => x.SelectedCompilerType)
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// Delay so the initial VM swap comes in immediately, subVM comes right after
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.DelayInitial(TimeSpan.FromMilliseconds(50), RxApp.MainThreadScheduler)
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.Select<ModManager, ISubCompilerVM>(type =>
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{
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switch (type)
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{
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case ModManager.MO2:
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return new MO2CompilerVM(this);
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case ModManager.Vortex:
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return new VortexCompilerVM(this);
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default:
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return null;
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}
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})
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// Unload old VM
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.Pairwise()
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.Do(pair =>
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{
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pair.Previous?.Unload();
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})
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.Select(p => p.Current)
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.ToProperty(this, nameof(Compiler));
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// Let sub VM determine what settings we're displaying and when
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_currentModlistSettings = this.WhenAny(x => x.Compiler.ModlistSettings)
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.ToProperty(this, nameof(CurrentModlistSettings));
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_image = this.WhenAny(x => x.CurrentModlistSettings.ImagePath.TargetPath)
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// Throttle so that it only loads image after any sets of swaps have completed
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.Throttle(TimeSpan.FromMilliseconds(50), RxApp.MainThreadScheduler)
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.DistinctUntilChanged()
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.Select(path =>
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{
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if (string.IsNullOrWhiteSpace(path)) return UIUtils.BitmapImageFromResource("Resources/Wabba_Mouth_No_Text.png");
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if (UIUtils.TryGetBitmapImageFromFile(path, out var image))
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{
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return image;
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}
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return null;
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})
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.ToProperty(this, nameof(Image));
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_compiling = this.WhenAny(x => x.Compiler.ActiveCompilation)
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.Select(compilation => compilation != null)
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.ObserveOnGuiThread()
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.ToProperty(this, nameof(Compiling));
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BackCommand = ReactiveCommand.Create(
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execute: () => mainWindowVM.ActivePane = mainWindowVM.ModeSelectionVM,
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canExecute: this.WhenAny(x => x.Compiling)
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.Select(x => !x));
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// Compile progress updates and populate ObservableCollection
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this.WhenAny(x => x.Compiler.ActiveCompilation)
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.SelectMany(c => c?.QueueStatus ?? Observable.Empty<CPUStatus>())
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.ObserveOn(RxApp.TaskpoolScheduler)
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.ToObservableChangeSet(x => x.ID)
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.Batch(TimeSpan.FromMilliseconds(250), RxApp.TaskpoolScheduler)
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.EnsureUniqueChanges()
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.Filter(i => i.IsWorking)
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.ObserveOn(RxApp.MainThreadScheduler)
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.Sort(SortExpressionComparer<CPUStatus>.Ascending(s => s.ID), SortOptimisations.ComparesImmutableValuesOnly)
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.Bind(StatusList)
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.Subscribe()
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.DisposeWith(CompositeDisposable);
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_percentCompleted = this.WhenAny(x => x.Compiler.ActiveCompilation)
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.StartWith(default(ACompiler))
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.Pairwise()
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.Select(c =>
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{
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if (c.Current == null)
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{
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return Observable.Return<float>(c.Previous == null ? 0f : 1f);
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}
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return c.Current.PercentCompleted;
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})
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.Switch()
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.Debounce(TimeSpan.FromMilliseconds(25))
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.ToProperty(this, nameof(PercentCompleted));
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// Listen for user interventions, and compile a dynamic list of all unhandled ones
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var activeInterventions = this.WhenAny(x => x.Compiler.ActiveCompilation)
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.SelectMany(c => c?.LogMessages ?? Observable.Empty<IStatusMessage>())
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.WhereCastable<IStatusMessage, IUserIntervention>()
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.ToObservableChangeSet()
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.AutoRefresh(i => i.Handled)
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.Filter(i => !i.Handled)
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.AsObservableList();
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// Find the top intervention /w no CPU ID to be marked as "global"
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_ActiveGlobalUserIntervention = activeInterventions.Connect()
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.Filter(x => x.CpuID == WorkQueue.UnassignedCpuId)
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.QueryWhenChanged(query => query.FirstOrDefault())
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.ObserveOnGuiThread()
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.ToProperty(this, nameof(ActiveGlobalUserIntervention));
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}
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}
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}
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