Dayz_HardCore/cfgeconomycore.xml

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2021-11-28 05:01:46 +00:00
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<economycore>
<classes>
<!--
These are rootclasses to be used by economy.
Do not forget to add attribute act="character", if root class represents character (player, infected, animal)
Do not forget to add attribute act="car", if root class represents moveable vehicles
-->
<rootclass name="DefaultWeapon" /> <!-- weapons -->
<rootclass name="DefaultMagazine" /> <!-- magazines -->
<rootclass name="Inventory_Base" /> <!-- inventory items -->
<rootclass name="HouseNoDestruct" reportMemoryLOD="no" /> <!-- houses, wrecks -->
<rootclass name="SurvivorBase" act="character" reportMemoryLOD="no" /> <!-- player characters -->
<rootclass name="DZ_LightAI" act="character" reportMemoryLOD="no" /> <!-- infected, animals -->
<rootclass name="CarScript" act="car" reportMemoryLOD="no" /> <!-- cars (sedan, hatchback, transitBus, V3S, ...) -->
</classes>
<defaults>
<default name="dyn_radius" value="30" />
<default name="dyn_smin" value="0" />
<default name="dyn_smax" value="0" />
<default name="dyn_dmin" value="1" />
<default name="dyn_dmax" value="5" />
<default name="log_ce_loop" value="false"/>
<default name="log_ce_dynamicevent" value="false"/>
<default name="log_ce_vehicle" value="false"/>
<default name="log_ce_lootspawn" value="false"/>
<default name="log_ce_lootcleanup" value="false"/>
<default name="log_ce_lootrespawn" value="false"/>
<default name="log_ce_statistics" value="false"/>
<default name="log_ce_zombie" value="false"/>
<default name="log_storageinfo" value="false"/>
<default name="log_hivewarning" value="true"/>
<default name="log_missionfilewarning" value="true"/>
<default name="save_events_startup" value="true"/>
<default name="save_types_startup" value="true"/>
</defaults>
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<ce folder="custom_types">
<file name="vanilla_clothes.xml" type="types" />
<file name="vanilla_food.xml" type="types" />
<file name="vanilla_tools.xml" type="types" />
<file name="vanilla_vehicleParts.xml" type="types" />
<file name="vanilla_weapons.xml" type="types" />
<file name="vanilla_animals.xml" type="types" />
<file name="vanilla_containers.xml" type="types" />
<file name="crashedHelis.xml" type="types" />
<file name="AmmoTypes.xml" type="types" />
<file name="Camping.xml" type="types" />
<file name="dboCreatures.xml" type="types" />
<file name="SuperHeatPack.xml" type="types" />
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</ce>
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</economycore>