ACE3/addons/medical_ai/functions/fnc_isSafe.sqf

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#include "..\script_component.hpp"
/*
* Author: BaerMitUmlaut
* Checks if a unit is currently considered safe enough to treat itself.
*
* Arguments:
* Unit <OBJECT>
*
* Return Value:
* Is unit safe enough <BOOL>
*
* Example:
* cursorObject call ace_medical_ai_fnc_isSafe
*
* Public: No
*/
(CBA_missionTime - (_this getVariable [QGVAR(lastFired), -999999]) > GVAR(timeSafe_shoot))
&& {CBA_missionTime - (_this getVariable [QGVAR(lastHit), -999999]) > GVAR(timeSafe_hit)}
&& {CBA_missionTime - (_this getVariable [QGVAR(lastSuppressed), -999999]) > GVAR(timeSafe_suppressed)}
&& {!(_this getVariable [QEGVAR(captives,isHandcuffed), false])}