ACE3/addons/medical_ai/functions/fnc_requestMedic.sqf

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#include "..\script_component.hpp"
/*
* Author: BaerMitUmlaut
* Sends a request to the units assigned medic to heal it.
*
* Arguments:
* Unit <OBJECT>
*
* Return Value:
* None
*
* Example:
* cursorObject call ace_medical_ai_fnc_requestMedic
*
* Public: No
*/
private _assignedMedic = _this getVariable QGVAR(assignedMedic);
private _healQueue = _assignedMedic getVariable [QGVAR(healQueue), []];
// Only update if it was actually changed
if (_healQueue pushBackUnique _this != -1) then {
_assignedMedic setVariable [QGVAR(healQueue), _healQueue];
};
#ifdef DEBUG_MODE_FULL
systemChat format ["%1 requested %2 for medical treatment", _this, _assignedMedic];
#endif