2023-09-12 18:58:10 +00:00
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#include "..\script_component.hpp"
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2021-10-14 15:46:43 +00:00
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/*
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* Author: mharis001
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* Displays the remaining water in the given water source.
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*
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* Arguments:
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* 0: Player <OBJECT>
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* 1: Water source <OBJECT>
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*
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* Return Value:
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* None
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*
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* Example:
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* [_player, _source] call ace_field_rations_fnc_checkWater
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*
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* Public: No
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*/
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params ["_player", "_source"];
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[
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CHECK_WATER_TIME,
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[_player, _source],
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{
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params ["_args"];
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_args params ["_player", "_source"];
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private _water = _source call FUNC(getRemainingWater);
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if (_water > 0) then {
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[[LSTRING(RemainingWater), _water], 1.5, _player] call EFUNC(common,displayTextStructured);
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} else {
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[LSTRING(NoWaterRemaining), 1.5, _player] call EFUNC(common,displayTextStructured);
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};
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},
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{},
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LLSTRING(CheckingWater)
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] call EFUNC(common,progressBar);
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