ACE3/addons/repair/functions/fnc_patchRemovedWheel.sqf

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#include "..\script_component.hpp"
/*
* Author: Brett Mayson
* Patch a wheel that is not on a vehicle
*
* Arguments:
* 0: Unit that does the patching <OBJECT>
* 1: Wheel to patch <OBJECT>
*
* Return Value:
* None
*
* Example:
* [unit, vehicle] call ace_repair_fnc_patchRemovedWheel
*
* Public: No
*/
params ["_unit", "_target"];
[_unit, "Acts_carFixingWheel"] call EFUNC(common,doAnimation);
private _wheelDamage = (damage _target) - GVAR(patchWheelMaximumRepair);
[ceil (_wheelDamage / 0.05) * GVAR(patchWheelTime), [_target], {}, {}, LLSTRING(PatchingWheel), {
params ["_args"];
_args params ["_target"];
private _damage = damage _target;
private _iterationsRemaining = ceil ((_damage - GVAR(patchWheelMaximumRepair)) / 0.05) - 1;
if ((_totalTime - _elapsedTime) > _iterationsRemaining * GVAR(patchWheelTime)) exitWith {true};
_damage = (_damage - 0.05) max GVAR(patchWheelMaximumRepair);
_target setDamage _damage;
_damage > GVAR(patchWheelMaximumRepair)
}] call ace_common_fnc_progressBar;