ACE3/addons/vector/functions/fnc_getDirection.sqf

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#include "..\script_component.hpp"
/*
* Author: commy2
*
*
* Arguments:
* None
*
* Return Value:
* Array <ARRAY>
*
* Example:
* call ace_vector_fnc_getDirection
*
* Public: No
*/
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/*
disableSerialization;
private _dlgVector = GETUVAR(ACE_dlgVector, displayNull);
[
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round parseNumber ctrlText (_dlgVector displayCtrl 156),
round parseNumber ctrlText (_dlgVector displayCtrl 182)
]
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*/
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#define MAX_ABSINCLINATION 45
private _position = ATLToASL positionCameraToWorld [0,0,0];
private _direction = ATLToASL positionCameraToWorld [0,0,1];
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private _azimuth = ((_direction select 0) - (_position select 0)) atan2 ((_direction select 1) - (_position select 1));
private _inclination = asin ((_direction select 2) - (_position select 2));
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if (_azimuth < 0) then {_azimuth = _azimuth + 360};
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if (abs _inclination > MAX_ABSINCLINATION) then {_inclination = -1000};
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[_azimuth, _inclination]