ACE3/addons/captives/CfgEden.hpp

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class Cfg3DEN {
class Object {
class AttributeCategories {
class ace_attributes {
class Attributes {
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class ace_isHandcuffed {
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property = QUOTE(ace_isHandcuffed);
control = "Checkbox";
displayName = CSTRING(ModuleHandcuffed_DisplayName);
tooltip = CSTRING(ModuleHandcuffed_Description);
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expression = QUOTE(if (_value) then {[ARR_3(objNull,[_this],true)] call FUNC(moduleHandcuffed)});
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typeName = "BOOL";
condition = "objectBrain";
defaultValue = "(false)";
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};
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class ace_isSurrendered {
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property = QUOTE(ace_isSurrendered);
control = "Checkbox";
displayName = CSTRING(ModuleSurrender_DisplayName);
tooltip = CSTRING(ModuleSurrender_Description);
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expression = QUOTE(if (_value) then {[ARR_3(objNull,[_this],true)] call FUNC(moduleSurrender)});
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typeName = "BOOL";
condition = "objectBrain";
defaultValue = "(false)";
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};
};
};
};
};
};