ACE3/addons/rearm/functions/fnc_setSupplyCount.sqf

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#include "..\script_component.hpp"
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/*
* Author: GitHawk
* Sets the supply count. [Global Effects]
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*
* Arguments:
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* 0: Ammo Truck <OBJECT>
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* 1: Supply Count <NUMBER>
*
* Return Value:
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* None
*
* Example:
* [ammo_truck, 1000] call ace_rearm_fnc_setSupplyCount
*
* Public: Yes
*/
if !(EGVAR(common,settingsInitFinished)) exitWith { // only run this after the settings are initialized
EGVAR(common,runAtSettingsInitialized) pushBack [FUNC(setSupplyCount), _this];
};
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params [["_truck", objNull, [objNull]], ["_supply", 0, [0]]];
if (GVAR(supply) != 1) exitWith {WARNING("supply setting is not set to limited");};
if (isNull _truck) exitWith {WARNING_1("Truck is null [%1]",_truck);};
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_truck setVariable [QGVAR(currentSupply), (_supply max 0), true];