2015-02-11 01:55:53 +00:00
|
|
|
class CfgVehicles {
|
|
|
|
class Man;
|
|
|
|
class CAManBase: Man {
|
|
|
|
class ACE_Actions {
|
2015-02-28 00:38:23 +00:00
|
|
|
class ACE_MainActions {
|
|
|
|
class ACE_DisarmInventory {
|
2015-03-17 19:43:50 +00:00
|
|
|
displayName = "$STR_ACE_Disarming_OpenInventory";
|
2015-04-04 05:52:21 +00:00
|
|
|
distance = 3.5;
|
2015-03-21 01:17:49 +00:00
|
|
|
condition = QUOTE([ARR_2(_player,_target)] call FUNC(canPlayerDisarmUnit));
|
2015-02-28 00:38:23 +00:00
|
|
|
statement = QUOTE([ARR_2(_player,_target)] call FUNC(openDisarmDialog));
|
2015-03-21 01:17:49 +00:00
|
|
|
icon = "\a3\Modules_F_Curator\Data\portraitRespawnInventory_ca.paa";
|
2015-02-28 00:38:23 +00:00
|
|
|
exceptions[] = {};
|
|
|
|
};
|
2015-02-11 01:55:53 +00:00
|
|
|
};
|
|
|
|
};
|
|
|
|
};
|
|
|
|
};
|