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https://github.com/acemod/ACE3.git
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Seems like it's working
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@ -2,14 +2,16 @@ class CfgVehicles {
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class Man;
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class CAManBase: Man {
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class ACE_Actions {
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class ACE_Disarm {
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displayName = "Disarm";
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distance = 3;
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condition = QUOTE([_target] call FUNC(canDisarm));
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statement = "";
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showDisabled = 0;
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priority = 3.2;
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enableInside = 0;
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class ACE_MainActions {
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class ACE_DisarmInventory {
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displayName = "Open Inventory";
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distance = 4;
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condition = QUOTE([_target] call FUNC(canDisarm));
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statement = QUOTE([ARR_2(_player,_target)] call FUNC(openDisarmDialog));
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icon = "\a3\Modules_F_Curator\Data\portraitRespawnInventory_ca.paa"; //todo
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selection = "spine3";
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exceptions[] = {};
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};
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};
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};
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};
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@ -1,4 +1,4 @@
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#include "script_component.hpp"
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["DisarmStart", {_this call FUNC(startDisarmTarget)}] call EFUNC(common,addEventHandler);
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["DisarmDropItems", {_this call FUNC(eventTargetStart)}] call EFUNC(common,addEventHandler);
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["DisarmDebugCallback", {_this call FUNC(eventCallerFinish)}] call EFUNC(common,addEventHandler);
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@ -66,7 +66,7 @@ if (_holder getVariable [QGVAR(holderInUse), false]) exitWith {
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systemChat format ["Debug: %1 - Ground Container In Use, waiting until free", time];
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[{
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_this call FUNC(disarmDropItems);
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}, 0.05, 0.05, _this] call EFUNC(common,waitAndExecute);
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}, _this, 0.05, 0.05] call EFUNC(common,waitAndExecute);
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};
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_holder setVariable [QGVAR(holderInUse), true];
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@ -100,7 +100,10 @@ if (((count _targetMagazinesStart) - (count _targetMagazinesEnd)) != ((count _ho
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//Remove Items, Assigned Items and NVG
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_holderItemsStart = getitemCargo _holder;
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_targetItemsStart = ((assignedItems _target) + (items _target) + [headgear _target]);
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_targetItemsStart = (assignedItems _target) + (items _target);
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if ((headgear _target) != "") then {_targetItemsStart pushBack (headgear _target);};
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if ((goggles _target) != "") then {_targetItemsStart pushBack (goggles _target);};
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_addToCrateClassnames = [];
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_addToCrateCount = [];
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@ -127,11 +130,13 @@ _addToCrateCount = [];
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} forEach _addToCrateClassnames;
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_holderItemsEnd = getitemCargo _holder;
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_targetItemsEnd = ((assignedItems _target) + (items _target) + [headgear _target]);
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_targetItemsEnd = (assignedItems _target) + (items _target);
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if ((headgear _target) != "") then {_targetItemsEnd pushBack (headgear _target);};
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if ((goggles _target) != "") then {_targetItemsEnd pushBack (goggles _target);};
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//Verify Items Added (lazy count)
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if (((count _targetItemsStart) - (count _targetItemsEnd)) != ([_addToCrateCount] call _fncSumArray)) exitWith {
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ERR = [_targetItemsStart, _targetItemsEnd, _addToCrateClassnames, _addToCrateCount];
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_holder setVariable [QGVAR(holderInUse), false];
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[_caller, _target, "Debug: Items Not Removed From Player"] call FUNC(eventTargetFinish);
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};
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@ -144,7 +149,7 @@ if ((([_holderItemsEnd select 1] call _fncSumArray) - ([_holderItemsStart select
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//If holder is still empty, it will be 'garbage collected' while we wait for the drop 'action' to take place
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//So add a dummy item and just remove at the end
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_holderIsEmpty = (([_holderItemsEnd select 1] call _fncSumArray) + (count _holderMagazinesEnd)) == 0;
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_holderIsEmpty = ([_holder] call FUNC(getAllGearContainer)) isEqualTo [[],[]];
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if (_holderIsEmpty) then {
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systemChat "Debug: making dummy";
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_holder addItemCargoGlobal [DUMMY_ITEM, 1];
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@ -248,7 +253,7 @@ systemChat format ["PFEh start %1", time];
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};
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_holder setVariable [QGVAR(holderInUse), false];
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[_caller, _target, "Debug: Victory!!!"] call FUNC(eventTargetFinish);
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[_caller, _target, ""] call FUNC(eventTargetFinish);
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};
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}, 0.0, [_caller,_target, _listOfItemsToRemove, _holder, _holderIsEmpty, (time + TIME_MAX_WAIT), _doNotDropAmmo, _targetMagazinesEnd]] call CBA_fnc_addPerFrameHandler;
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@ -22,3 +22,4 @@ PARAMS_3(_caller,_target,_errorMsg);
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if (_caller != ACE_player) exitWith {};
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systemChat format ["Debug-Caller: Disarm finished from [%1] with code [%2]", _target, _errorMsg];
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[format ["Problem Removing Item<br/>%1", _errorMsg]] call EFUNC(common,displayTextStructured);
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@ -11,7 +11,7 @@
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* Nothing
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*
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* Example:
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* finishDisarmTarget
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* eventTargetStart
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*
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* Public: No
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*/
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@ -19,4 +19,20 @@
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PARAMS_3(_caller,_target,_listOfObjectsToRemove);
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_itemsToAdd = [];
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{
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if (_x == (uniform _target)) then {
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_itemsToAdd = _itemsToAdd + (uniformItems _target);
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};
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if (_x == (vest _target)) then {
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_itemsToAdd = _itemsToAdd + (vestItems _target);
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};
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} forEach _listOfObjectsToRemove;
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{
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if (!(_x in _listOfObjectsToRemove)) then {
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_listOfObjectsToRemove pushBack _x;
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};
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} forEach _itemsToAdd;
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[_caller, _target, _listOfObjectsToRemove] call FUNC(disarmDropItems);
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@ -1,3 +1,5 @@
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//openDisarmDialog
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#include "script_component.hpp"
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PARAMS_2(_caller,_target);
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@ -23,9 +25,12 @@ GVAR(disarmTarget) = _target;
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PARAMS_5(_ctrl,_xPos,_yPos,_idc,_itemInfo);
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EXPLODE_3_PVT((_itemInfo select 0),_displayText,_value,_data);
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if (isNull GVAR(disarmTarget)) exitWith {ERROR("disarmTarget is null");};
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systemChat format ["Debug: Droping %1 from %2", _data, GVAR(disarmTarget)];
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[ACE_player, GVAR(disarmTarget), [_data]] call FUNC(disarmDropItems);
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false
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["DisarmDropItems", [GVAR(disarmTarget)], [ACE_player, GVAR(disarmTarget), [_data]]] call EFUNC(common,targetEvent);
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false //not sure what this does
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}];
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//Setup PFEH
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@ -39,8 +39,8 @@ PARAMS_2(_listBoxCtrl,_itemsCountArray);
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_picture = getText (configFile >> "CfgVehicles" >> _x >> "picture");
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};
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case (isClass (configFile >> "CfgGlasses" >> _x)): {
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_displayName = getText (configFile >> "CfgGoggles" >> _x >> "displayName");
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_picture = getText (configFile >> "CfgGoggles" >> _x >> "picture");
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_displayName = getText (configFile >> "CfgGlasses" >> _x >> "displayName");
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_picture = getText (configFile >> "CfgGlasses" >> _x >> "picture");
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};
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};
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