ACE3/addons/huntir/functions/fnc_cam.sqf

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/*
* Author: Norrin, Rocko, Ruthberg
*
* Handles HuntIR camera
*
* Arguments:
* 0: HuntIR <OBJECT>
*
* Return Value:
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* None
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*
* Public: No
*/
#include "script_component.hpp"
if (!hasInterface) exitWith {};
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params ["_huntIR"];
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GVAR(huntIR) = _huntIR;
GVAR(pos) = getPosVisual GVAR(huntIR);
GVAR(ZOOM) = 0;
GVAR(NV) = 0;
GVAR(TI) = 0;
GVAR(cur_cam) = 0;
GVAR(ROTATE) = 0;
GVAR(ELEVAT) = 0.01;
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HUNTIR_BACKGROUND_LAYER_ID cutText["","PLAIN"];
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closedialog 0;
createDialog "ace_huntir_cam_dialog";
uiNameSpace setVariable ["ace_huntir_monitor", findDisplay 18880];
(uiNameSpace getVariable "ace_huntir_monitor") displaySetEventHandler ["Keydown", QUOTE(_this call FUNC(keyPressed))];
ctrlSetText [4, "0X"];
GVAR(logic) = "Logic" createVehicleLocal [0, 0, 0];
GVAR(logic) setPosATL (GVAR(pos) vectorAdd [0, 0, -5]);
GVAR(logic) setVectorUp [0.001, 0.001, 1];
GVAR(cam) = "camera" camCreate GVAR(pos);
GVAR(cam) camSetTarget GVAR(logic);
GVAR(cam) cameraEffect ["internal", "BACK"];
GVAR(cam) camSetRelPos [0, 0, 2];
GVAR(cam) camCommit 0;
showCinemaBorder false;
camUseNVG false;
GVAR(pphandle) = ppEffectCreate ["colorCorrections", 135522];
GVAR(pphandle) ppEffectAdjust [1, 1, 0, [0.01, 0.02, 0.04, 0.01], [0.87, 1.08, 1.196, 0.3], [0.399, 0.287, 0.014, 0.0]];
GVAR(pphandle) ppEffectCommit 0;
GVAR(pphandle) ppEffectEnable true;
GVAR(stop) = false;
call FUNC(huntirCompass);
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GVAR(no_cams) = ACE_player nearEntities ["ACE_HuntIR", HUNTIR_MAX_TRANSMISSION_RANGE];
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{
GVAR(no_cams) set [_forEachIndex, [(getPosVisual ACE_player) vectorDistance (getPosVisual _x), _x]];
} forEach GVAR(no_cams);
GVAR(no_cams) sort true;
{
GVAR(no_cams) set [_forEachIndex, _x select 1];
} forEach GVAR(no_cams);
[{
//Close monitor if we no longer have the item:
if ((!([ACE_player, "ACE_HuntIR_monitor"] call EFUNC(common,hasItem))) && {!isNull (uiNameSpace getVariable ["ace_huntir_monitor", displayNull])}) then {
closeDialog 0;
};
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GVAR(nearHuntIRs) = ACE_player nearEntities ["ACE_HuntIR", HUNTIR_MAX_TRANSMISSION_RANGE];
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{
if (((getPosVisual _x) select 2) > 20 && {!(_x in GVAR(no_cams))} && {_x getHitPointDamage "HitCamera" < 0.25}) then {
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GVAR(no_cams) pushBack _x;
};
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true
} count GVAR(nearHuntIRs);
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{
if (((getPosVisual _x) select 2) <= 20 || {!(_x in GVAR(nearHuntIRs))} || {_x getHitPointDamage "HitCamera" >= 0.25}) then {
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GVAR(no_cams) deleteAt _forEachIndex;
if (_forEachIndex < GVAR(cur_cam)) then {
GVAR(cur_cam) = GVAR(cur_cam) - 1;
};
};
} forEach GVAR(no_cams);
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GVAR(cur_cam) = 0 max GVAR(cur_cam) min ((count GVAR(no_cams)) - 1);
if (count GVAR(no_cams) > 0) then {
GVAR(huntIR) = GVAR(no_cams) select GVAR(cur_cam);
};
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GVAR(pos) = getPosVisual GVAR(huntIR);
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if ((!dialog) || (count GVAR(no_cams) == 0) || ((GVAR(pos) select 2) <= 20)) exitWith {
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[_this select 1] call CBA_fnc_removePerFrameHandler;
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GVAR(stop) = true;
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GVAR(pphandle) ppEffectEnable true;
ppEffectDestroy GVAR(pphandle);
GVAR(NV) = 0;
setAperture -1;
closedialog 0;
titletext [" ", "BLACK IN", 4];
ACE_player switchCamera "INTERNAL";
GVAR(cam) CameraEffect ["Terminate", "Back"];
CamDestroy GVAR(cam);
deleteVehicle GVAR(logic);
if (player != ACE_player) then {
player remoteControl ACE_player;
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};
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};
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switch (GVAR(ZOOM)) do {
case 0: {
GVAR(cam) camsetFOV 0.7;
GVAR(cam) camSetFocus [GVAR(pos) select 2, 1];
};
case 1: {
GVAR(cam) camsetFOV 0.35;
GVAR(cam) camSetFocus [(GVAR(pos) select 2)/2, 1];
};
case 2: {
GVAR(cam) camsetFOV 0.17;
GVAR(cam) camSetFocus [(GVAR(pos) select 2)/4, 1];
};
case 3: {
GVAR(cam) camsetFOV 0.1;
GVAR(cam) camSetFocus [(GVAR(pos) select 2)/8, 1];
};
};
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private ["_cam_coord_y", "_cam_coord_x", "_cam_time", "_cam_pos"];
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GVAR(logic) setPosATL (GVAR(pos) vectorAdd [0, 0, -5]);
GVAR(logic) setDir GVAR(ROTATE);
GVAR(logic) setVectorUp [0.0001, 0.0001, 1];
GVAR(cam) CameraEffect ["internal", "BACK"];
_cam_coord_y = GVAR(ELEVAT) * cos(GVAR(ROTATE));
_cam_coord_x = GVAR(ELEVAT) * sin(GVAR(ROTATE));
GVAR(cam) camSetRelPos [_cam_coord_x, _cam_coord_y, 2];
GVAR(cam) camCommit 0;
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ctrlSetText [1, format["%1 m", round(GVAR(pos) select 2)]];
ctrlSetText [2, format["%1", GVAR(cur_cam) + 1]];
_cam_time = ACE_time - (GVAR(huntIR) getVariable [QGVAR(startTime), ACE_time]);
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ctrlSetText [3, format["%1 s", round(_cam_time)]];
_cam_pos = getPosVisual GVAR(huntIR);
_cam_pos = format ["X = %1, Y = %2", round (_cam_pos select 0), round (_cam_pos select 1)];
ctrlSetText [5, _cam_pos];
ctrlSetText [6, ""];
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}, 0, []] call CBA_fnc_addPerFrameHandler;