2017-11-07 21:21:58 +00:00
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/*
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* Author: KoffeinFlummi
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* Called when a unit is Respawned
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*
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* Arguments:
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* 0: The Unit <OBJECT>
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*
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* Return Value:
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* None
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*
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* Example:
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* [bob] call ACE_medical_fnc_handleRespawn
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*
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* Public: No
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*/
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2015-02-06 12:47:17 +00:00
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#include "script_component.hpp"
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2015-08-22 14:26:53 +00:00
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params ["_unit"];
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2015-02-06 12:47:17 +00:00
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2015-09-02 18:13:51 +00:00
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// reset all variables. @todo GROUP respawn?
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2015-04-19 15:28:47 +00:00
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[_unit] call FUNC(init);
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2015-03-26 20:49:08 +00:00
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2015-04-23 09:31:27 +00:00
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// Reset captive status for respawning unit
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2015-03-26 20:52:30 +00:00
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if (!(_unit getVariable ["ACE_isUnconscious", false])) then {
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2016-06-03 18:57:21 +00:00
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[_unit, "setCaptive", "ace_unconscious", false] call EFUNC(common,statusEffect_set);
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2015-03-26 20:49:08 +00:00
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};
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2015-04-23 09:31:27 +00:00
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2015-10-21 20:52:21 +00:00
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// Remove maximum unconsciousness time handler
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2015-04-23 09:31:27 +00:00
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_maxUnconHandle = _unit getVariable [QGVAR(maxUnconTimeHandle), -1];
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if (_maxUnconHandle > 0) then {
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[_maxUnconHandle] call CBA_fnc_removePerFrameHandler;
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};
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