ACE3/addons/medical/functions/fnc_handleRespawn.sqf

33 lines
743 B
Plaintext
Raw Normal View History

/*
* Author: KoffeinFlummi
* Called when a unit is Respawned
*
* Arguments:
* 0: The Unit <OBJECT>
*
* Return Value:
* None
*
* Example:
* [bob] call ACE_medical_fnc_handleRespawn
*
* Public: No
*/
2015-02-06 12:47:17 +00:00
#include "script_component.hpp"
2015-08-22 14:26:53 +00:00
params ["_unit"];
2015-02-06 12:47:17 +00:00
// reset all variables. @todo GROUP respawn?
2015-04-19 15:28:47 +00:00
[_unit] call FUNC(init);
// Reset captive status for respawning unit
2015-03-26 20:52:30 +00:00
if (!(_unit getVariable ["ACE_isUnconscious", false])) then {
2016-06-03 18:57:21 +00:00
[_unit, "setCaptive", "ace_unconscious", false] call EFUNC(common,statusEffect_set);
};
// Remove maximum unconsciousness time handler
_maxUnconHandle = _unit getVariable [QGVAR(maxUnconTimeHandle), -1];
if (_maxUnconHandle > 0) then {
[_maxUnconHandle] call CBA_fnc_removePerFrameHandler;
};