2018-09-17 19:19:29 +00:00
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#include "script_component.hpp"
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2015-05-11 15:02:24 +00:00
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/*
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* Author: SilentSpike
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* Module for adjusting various aspects of zeus
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*
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* Arguments:
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* 0: The module logic <LOGIC>
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* 1: units <ARRAY>
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* 2: activated <BOOL>
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*
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* Return Value:
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2016-11-15 12:07:48 +00:00
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* None
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2015-05-11 15:02:24 +00:00
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*
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2017-06-08 13:31:51 +00:00
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* Example:
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* [LOGIC, [bob, kevin], true] call ace_zeus_fnc_moduleZeusSettings
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*
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2015-05-11 15:02:24 +00:00
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* Public: No
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*/
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2017-12-10 18:29:38 +00:00
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params ["_logic"];
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2015-05-11 15:02:24 +00:00
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2015-05-11 15:23:46 +00:00
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[_logic, QGVAR(zeusAscension), "zeusAscension"] call EFUNC(common,readSettingFromModule);
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[_logic, QGVAR(zeusBird), "zeusBird"] call EFUNC(common,readSettingFromModule);
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[_logic, QGVAR(radioOrdnance), "radioOrdnance"] call EFUNC(common,readSettingFromModule);
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[_logic, QGVAR(revealMines), "revealMines"] call EFUNC(common,readSettingFromModule);
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2015-05-11 17:06:01 +00:00
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[_logic, QGVAR(remoteWind), "remoteWind"] call EFUNC(common,readSettingFromModule);
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2016-05-08 11:42:45 +00:00
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[_logic, QGVAR(autoAddObjects), "autoAddObjects"] call EFUNC(common,readSettingFromModule);
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