ACE3/addons/zeus
Brett 50d9fa4230 Zeus - Group Side Module: preserve group id and assigned team (#6569)
* Group Side - preserve group id and assigned team

* use findIf instead of breakOut
2018-11-02 12:36:20 -05:00
..
functions Zeus - Group Side Module: preserve group id and assigned team (#6569) 2018-11-02 12:36:20 -05:00
ui Zeus - UI improvements and additional objects setting for Editable Objects module (#6391) 2018-09-13 08:40:55 -05:00
$PBOPREFIX$ added zeus changes module 2015-05-09 20:24:39 +01:00
ACE_Settings.hpp Settings - Added more categories (#5771) 2017-11-15 20:10:20 +01:00
CfgEventHandlers.hpp Improve zeus auto-add XEH behaviour 2016-06-18 15:41:13 +01:00
CfgFactionClasses.hpp Add various misc improvements for ACE Arsenal (#6111) 2018-02-09 14:30:37 -06:00
CfgVehicles.hpp Zeus - Improve Editable Objects module and Cleanup (#6294) 2018-04-24 18:46:59 +01:00
config.cpp Various additions to ace_zeus (#6036) 2018-02-24 11:44:57 -06:00
README.md README.md files added to all modules 2015-08-19 04:18:33 +02:00
script_component.hpp Zeus - UI improvements and additional objects setting for Editable Objects module (#6391) 2018-09-13 08:40:55 -05:00
stringtable.xml Italian Translation Update (#6621) 2018-10-08 20:49:37 -05:00
XEH_postInit.sqf Zeus - UI improvements and additional objects setting for Editable Objects module (#6391) 2018-09-13 08:40:55 -05:00
XEH_preInit.sqf Add dev macro to quickly recompile functions (#4699) 2016-11-23 13:35:25 -06:00
XEH_PREP.hpp Zeus - Improve Editable Objects module and Cleanup (#6294) 2018-04-24 18:46:59 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_zeus

Provides control over various aspects of Zeus:

  • Ascension messages
  • Eagle
  • Wind sounds
  • Ordnance radio messages
  • Mine markers

Maintainers

The people responsible for merging changes to this component or answering potential questions.