2023-09-12 18:58:10 +00:00
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#include "..\script_component.hpp"
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2016-05-03 18:52:43 +00:00
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/*
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* Author: BaerMitUmlaut
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* Blocks turning on the vehicles engine if set by the status effect handler.
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*
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* Arguments:
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* 0: Vehicle <OBJECT>
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* 1: Engine state <BOOL>
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*
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* Return Value:
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* None
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*
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2017-06-08 13:31:51 +00:00
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* Example:
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* [bob, "running"] call ace_common_fnc_handleEngine
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*
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2016-05-03 18:52:43 +00:00
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* Public: No
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*/
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params ["_vehicle", "_engineOn"];
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if (local _vehicle && {_engineOn} && {_vehicle getVariable [QGVAR(blockEngine), false]}) then {
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_vehicle engineOn false;
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};
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