ACE3/addons/common/functions/fnc_isModLoaded.sqf

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#include "script_component.hpp"
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/*
* Author: Glowbal, GhostIsSpooky
* Check in CfgPatches if modification is loaded
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*
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* Arguments:
* 0: Mod Name or Classname of the mod in CfgPatches <STRING>
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*
* Return Value:
* if modification is loaded <BOOL>
*
* Example:
* ["class"] call ace_common_fnc_isModLoaded
*
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* Public: Yes
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*/
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params [["_modName", "", [""]]];
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private _return = GVAR(isModLoadedCache) get _modName;
if (isNil "_return") then {
_return = isClass (configFile >> "CfgPatches" >> _modName);
GVAR(isModLoadedCache) set [_modName, _return];
};
_return