ACE3/addons/parachute/XEH_postInit.sqf

41 lines
1.1 KiB
Plaintext
Raw Normal View History

/*
* Author: Garth 'L-H' de Wet
* Initialises the parachute system.
*
* Arguments:
* None
*
* Return Value:
* None
*
* Example:
* None
*
* Public: No
*/
#include "script_component.hpp"
if (!hasInterface) exitWith {};
["ACE3 Equipment", QGVAR(showAltimeter), localize LSTRING(showAltimeter), {
2015-03-05 07:32:26 +00:00
// Conditions: canInteract
if (
!([ACE_player, objNull, ["isNotEscorting", "isNotInside"]] call EFUNC(common,canInteractWith)) ||
{!('ACE_Altimeter' in assignedItems ACE_player)}
) exitWith { false };
if !(GETMVAR(GVAR(AltimeterActive),false)) then {
[ACE_player] call FUNC(showAltimeter);
2015-03-05 07:32:26 +00:00
} else {
call FUNC(hideAltimeter);
};
2015-03-05 07:32:26 +00:00
true
}, {false}, [24, [false, false, false]], false] call CBA_fnc_addKeybind;
// Handle reserve chute based on current backpack (fires when parachute opens too)
["loadout", FUNC(handleReserve), true] call CBA_fnc_addPlayerEventHandler;
// Don't show vanilla speed and height when in expert mode
2016-05-24 13:13:11 +00:00
["ace_infoDisplayChanged", {_this call FUNC(handleInfoDisplayChanged)}] call CBA_fnc_addEventHandler;