ACE3/addons/fastroping/functions/fnc_canFastRope.sqf

27 lines
618 B
Plaintext
Raw Normal View History

2015-09-16 21:01:01 +00:00
/*
* Author: BaerMitUmlaut
* Checks if the unit can fast rope from the helicopter.
*
* Arguments:
* 0: Unit occupying the helicopter <OBJECT>
* 1: The helicopter itself <OBJECT>
*
* Return Value:
* Able to fast ropes <BOOL>
*
* Example:
* [_player, _vehicle] call ace_fastroping_fnc_canDeployRopes
2015-09-16 21:01:01 +00:00
*
* Public: No
*/
#include "script_component.hpp"
params ["_unit", "_vehicle"];
2015-12-01 19:48:20 +00:00
private _deployedRopes = _vehicle getVariable [QGVAR(deployedRopes), []];
((driver _vehicle != _unit) &&
{!(_deployedRopes isEqualTo [])} &&
{{!(_x select 5)} count (_deployedRopes) > 0} &&
{getPos _vehicle select 2 > 2})