ACE3/addons/trenches/XEH_preInit.sqf

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#include "script_component.hpp"
ADDON = false;
PREP(canDigTrench);
PREP(handleInteractMenuOpened);
PREP(handleKilled);
PREP(handlePlayerChanged);
PREP(handlePlayerInventoryChanged);
PREP(handleScrollWheel);
PREP(handleUnconscious);
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PREP(placeCancel);
PREP(placeConfirm);
PREP(placeTrench);
// Trench types
// Name of the object, name of th dummy no geo object, dx, dy
GVAR(trenchSmall) = ["ACE_envelope_small", "ACE_envelope_small_NoGeo", 2, 3, 0.35];
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GVAR(trenchBig) = ["ACE_envelope_big", "ACE_envelope_big_NoGeo", 6, 1.1, 0.20];
GVAR(trenchType) = GVAR(trenchSmall);
ADDON = true;