ACE3/addons/aircraft/functions/fnc_droneAddActions.sqf

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#include "..\script_component.hpp"
/*
* Author: PabstMirror
* Adds actions to a drone
*
* Arguments:
* 0: vehicle <OBJECT>
*
* Return Value:
* None
*
* Example:
* [v] call ace_aircraft_fnc_droneAddActions
*
* Public: No
*/
params ["_vehicle"];
TRACE_1("droneAddActions",_vehicle);
if (!alive _vehicle) exitWith {};
if (_vehicle getVariable [QGVAR(droneActionsAdded), false]) exitWith {};
_vehicle setVariable [QGVAR(droneActionsAdded), true];
// move to location
private _condition = {
params ["_vehicle"];
(missionNamespace getVariable [QGVAR(droneWaypoints), true]) && {waypointsEnabledUAV _vehicle} && {(ACE_controlledUAV select 2) isEqualTo [0]}
};
private _statement = {
params ["_vehicle"];
private _group = group driver _vehicle;
private _pos = ([_vehicle, [0]] call FUNC(droneGetTurretTargetPos)) select 0;
[QGVAR(droneSetWaypoint), [_vehicle, _group, _pos, "MOVE"], _group] call CBA_fnc_targetEvent;
};
private _action = [QGVAR(droneSetWaypointMove), localize "$STR_AC_MOVE",
"\a3\3DEN\Data\CfgWaypoints\Move_ca.paa", _statement, _condition] call EFUNC(interact_menu,createAction);
[_vehicle, 1, ["ACE_SelfActions"], _action] call EFUNC(interact_menu,addActionToObject);
if (_vehicle isKindOf "Air") then {
// loiter at location
_condition = {
params ["_vehicle"];
(missionNamespace getVariable [QGVAR(droneWaypoints), true]) && {waypointsEnabledUAV _vehicle} && {(ACE_controlledUAV select 2) isEqualTo [0]}
};
_statement = {
params ["_vehicle"];
private _group = group driver _vehicle;
private _pos = ([_vehicle, [0]] call FUNC(droneGetTurretTargetPos)) select 0;
[QGVAR(droneSetWaypoint), [_vehicle, _group, _pos, "LOITER"], _group] call CBA_fnc_targetEvent;
};
_action = [QGVAR(droneSetWaypointLoiter), localize "$STR_AC_LOITER",
"\a3\3DEN\Data\CfgWaypoints\Loiter_ca.paa", _statement, _condition] call EFUNC(interact_menu,createAction);
[_vehicle, 1, ["ACE_SelfActions"], _action] call EFUNC(interact_menu,addActionToObject);
// set height
_condition = {
params ["_vehicle"];
(missionNamespace getVariable [QGVAR(droneWaypoints), true]) && {waypointsEnabledUAV _vehicle} && {(ACE_controlledUAV select 2) isEqualTo [0]}
};
_statement = {
params ["_vehicle", "", "_args"];
private _group = group driver _vehicle;
[QGVAR(droneModifyWaypoint), [_vehicle, _group, "height", _args], _group] call CBA_fnc_targetEvent;
};
_action = [QGVAR(setAltitude), localize "$STR_3den_waypoint_attribute_loiteraltitude_displayname",
"", {}, _condition] call EFUNC(interact_menu,createAction);
private _base = [_vehicle, 1, ["ACE_SelfActions"], _action] call EFUNC(interact_menu,addActionToObject);
{
_action = [str _x, str _x, "", _statement, { true }, {}, _x] call EFUNC(interact_menu,createAction);
[_vehicle, 1, _base, _action] call EFUNC(interact_menu,addActionToObject);
} forEach [20, 50, 200, 500, 2000];
// set loiter radius
_condition = {
params ["_vehicle"];
private _group = group driver _vehicle;
private _index = (currentWaypoint _group) min count waypoints _group;
private _waypoint = [_group, _index];
(missionNamespace getVariable [QGVAR(droneWaypoints), true]) && {waypointsEnabledUAV _vehicle} && {(ACE_controlledUAV select 2) isEqualTo [0]}
&& {(waypointType _waypoint) == "LOITER"}
};
_statement = {
params ["_vehicle", "", "_args"];
private _group = group driver _vehicle;
[QGVAR(droneModifyWaypoint), [_vehicle, _group, "radius", _args], _group] call CBA_fnc_targetEvent;
};
_action = [QGVAR(lotierRadius), localize "$STR_3den_waypoint_attribute_loiterradius_displayname",
"", {}, _condition] call EFUNC(interact_menu,createAction);
_base = [_vehicle, 1, ["ACE_SelfActions"], _action] call EFUNC(interact_menu,addActionToObject);
{
_action = [str _x, str _x, "", _statement, { true }, {}, _x] call EFUNC(interact_menu,createAction);
[_vehicle, 1, _base, _action] call EFUNC(interact_menu,addActionToObject);
} forEach [500, 750, 1000, 1250, 1500];
// set loiter direction
_condition = {
params ["_vehicle", "", "_args"];
private _group = group driver _vehicle;
private _index = (currentWaypoint _group) min count waypoints _group;
private _waypoint = [_group, _index];
(missionNamespace getVariable [QGVAR(droneWaypoints), true]) && {waypointsEnabledUAV _vehicle} && {(ACE_controlledUAV select 2) isEqualTo [0]}
&& {(waypointType _waypoint) == "LOITER"} && {(waypointLoiterType _waypoint) != _args}
};
_statement = {
params ["_vehicle", "", "_args"];
private _group = group driver _vehicle;
[QGVAR(droneModifyWaypoint), [_vehicle, _group, "dir", _args], _group] call CBA_fnc_targetEvent;
};
_action = [QGVAR(lotierTypeR), localize "$STR_3den_waypoint_attribute_loiterdirection_displayname",
"\a3\3DEN\Data\Attributes\LoiterDirection\cw_ca.paa", _statement, _condition, {}, "CIRCLE"] call EFUNC(interact_menu,createAction);
[_vehicle, 1, ["ACE_SelfActions"], _action] call EFUNC(interact_menu,addActionToObject);
_action = [QGVAR(lotierTypeR), localize "$STR_3den_waypoint_attribute_loiterdirection_displayname",
"\a3\3DEN\Data\Attributes\LoiterDirection\ccw_ca.paa", _statement, _condition, {}, "CIRCLE_L"] call EFUNC(interact_menu,createAction);
[_vehicle, 1, ["ACE_SelfActions"], _action] call EFUNC(interact_menu,addActionToObject);
};