2023-09-12 18:58:10 +00:00
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#include "..\script_component.hpp"
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2022-05-05 16:07:54 +00:00
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/*
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* Author: PabstMirror
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* Adds actions to a drone
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*
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* Arguments:
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* 0: vehicle <OBJECT>
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*
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* Return Value:
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* None
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*
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* Example:
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* [v] call ace_aircraft_fnc_droneAddActions
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*
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* Public: No
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*/
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params ["_vehicle"];
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TRACE_1("droneAddActions",_vehicle);
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if (!alive _vehicle) exitWith {};
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if (_vehicle getVariable [QGVAR(droneActionsAdded), false]) exitWith {};
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_vehicle setVariable [QGVAR(droneActionsAdded), true];
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// move to location
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private _condition = {
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params ["_vehicle"];
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(missionNamespace getVariable [QGVAR(droneWaypoints), true]) && {waypointsEnabledUAV _vehicle} && {(ACE_controlledUAV select 2) isEqualTo [0]}
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};
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private _statement = {
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params ["_vehicle"];
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private _group = group driver _vehicle;
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private _pos = ([_vehicle, [0]] call FUNC(droneGetTurretTargetPos)) select 0;
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[QGVAR(droneSetWaypoint), [_vehicle, _group, _pos, "MOVE"], _group] call CBA_fnc_targetEvent;
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};
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private _action = [QGVAR(droneSetWaypointMove), localize "$STR_AC_MOVE",
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"\a3\3DEN\Data\CfgWaypoints\Move_ca.paa", _statement, _condition] call EFUNC(interact_menu,createAction);
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[_vehicle, 1, ["ACE_SelfActions"], _action] call EFUNC(interact_menu,addActionToObject);
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if (_vehicle isKindOf "Air") then {
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// loiter at location
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_condition = {
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params ["_vehicle"];
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(missionNamespace getVariable [QGVAR(droneWaypoints), true]) && {waypointsEnabledUAV _vehicle} && {(ACE_controlledUAV select 2) isEqualTo [0]}
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};
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_statement = {
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params ["_vehicle"];
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private _group = group driver _vehicle;
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private _pos = ([_vehicle, [0]] call FUNC(droneGetTurretTargetPos)) select 0;
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[QGVAR(droneSetWaypoint), [_vehicle, _group, _pos, "LOITER"], _group] call CBA_fnc_targetEvent;
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};
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_action = [QGVAR(droneSetWaypointLoiter), localize "$STR_AC_LOITER",
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"\a3\3DEN\Data\CfgWaypoints\Loiter_ca.paa", _statement, _condition] call EFUNC(interact_menu,createAction);
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[_vehicle, 1, ["ACE_SelfActions"], _action] call EFUNC(interact_menu,addActionToObject);
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// set height
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_condition = {
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params ["_vehicle"];
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(missionNamespace getVariable [QGVAR(droneWaypoints), true]) && {waypointsEnabledUAV _vehicle} && {(ACE_controlledUAV select 2) isEqualTo [0]}
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};
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_statement = {
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params ["_vehicle", "", "_args"];
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private _group = group driver _vehicle;
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[QGVAR(droneModifyWaypoint), [_vehicle, _group, "height", _args], _group] call CBA_fnc_targetEvent;
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};
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_action = [QGVAR(setAltitude), localize "$STR_3den_waypoint_attribute_loiteraltitude_displayname",
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"", {}, _condition] call EFUNC(interact_menu,createAction);
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private _base = [_vehicle, 1, ["ACE_SelfActions"], _action] call EFUNC(interact_menu,addActionToObject);
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{
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_action = [str _x, str _x, "", _statement, { true }, {}, _x] call EFUNC(interact_menu,createAction);
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[_vehicle, 1, _base, _action] call EFUNC(interact_menu,addActionToObject);
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} forEach [20, 50, 200, 500, 2000];
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// set loiter radius
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_condition = {
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params ["_vehicle"];
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private _group = group driver _vehicle;
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private _index = (currentWaypoint _group) min count waypoints _group;
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private _waypoint = [_group, _index];
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(missionNamespace getVariable [QGVAR(droneWaypoints), true]) && {waypointsEnabledUAV _vehicle} && {(ACE_controlledUAV select 2) isEqualTo [0]}
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&& {(waypointType _waypoint) == "LOITER"}
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};
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_statement = {
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params ["_vehicle", "", "_args"];
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private _group = group driver _vehicle;
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[QGVAR(droneModifyWaypoint), [_vehicle, _group, "radius", _args], _group] call CBA_fnc_targetEvent;
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};
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_action = [QGVAR(lotierRadius), localize "$STR_3den_waypoint_attribute_loiterradius_displayname",
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"", {}, _condition] call EFUNC(interact_menu,createAction);
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_base = [_vehicle, 1, ["ACE_SelfActions"], _action] call EFUNC(interact_menu,addActionToObject);
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{
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_action = [str _x, str _x, "", _statement, { true }, {}, _x] call EFUNC(interact_menu,createAction);
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[_vehicle, 1, _base, _action] call EFUNC(interact_menu,addActionToObject);
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} forEach [500, 750, 1000, 1250, 1500];
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// set loiter direction
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_condition = {
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params ["_vehicle", "", "_args"];
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private _group = group driver _vehicle;
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private _index = (currentWaypoint _group) min count waypoints _group;
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private _waypoint = [_group, _index];
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(missionNamespace getVariable [QGVAR(droneWaypoints), true]) && {waypointsEnabledUAV _vehicle} && {(ACE_controlledUAV select 2) isEqualTo [0]}
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&& {(waypointType _waypoint) == "LOITER"} && {(waypointLoiterType _waypoint) != _args}
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};
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_statement = {
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params ["_vehicle", "", "_args"];
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private _group = group driver _vehicle;
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[QGVAR(droneModifyWaypoint), [_vehicle, _group, "dir", _args], _group] call CBA_fnc_targetEvent;
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};
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_action = [QGVAR(lotierTypeR), localize "$STR_3den_waypoint_attribute_loiterdirection_displayname",
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"\a3\3DEN\Data\Attributes\LoiterDirection\cw_ca.paa", _statement, _condition, {}, "CIRCLE"] call EFUNC(interact_menu,createAction);
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[_vehicle, 1, ["ACE_SelfActions"], _action] call EFUNC(interact_menu,addActionToObject);
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_action = [QGVAR(lotierTypeR), localize "$STR_3den_waypoint_attribute_loiterdirection_displayname",
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"\a3\3DEN\Data\Attributes\LoiterDirection\ccw_ca.paa", _statement, _condition, {}, "CIRCLE_L"] call EFUNC(interact_menu,createAction);
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[_vehicle, 1, ["ACE_SelfActions"], _action] call EFUNC(interact_menu,addActionToObject);
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};
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