ACE3/addons/dragging/functions/fnc_getWeight.sqf

46 lines
1.4 KiB
Plaintext
Raw Normal View History

2015-03-18 13:14:16 +00:00
/*
2015-08-09 12:53:13 +00:00
* Author: L-H, edited by commy2, rewritten by joko // Jonas
*
* Returns the weight of a crate.
*
* Arguments:
* Crate to get weight of <OBJECT>
*
* Return Value:
* Total Weight <NUMBER>
*
* Example:
* _weight = Crate1 call ace_dragging_fnc_getweight;
*
* Public: No
2015-03-18 13:14:16 +00:00
*/
#include "script_component.hpp"
2015-08-09 12:53:13 +00:00
private "_totalWeight";
2015-03-18 13:14:16 +00:00
2015-08-09 12:53:13 +00:00
// Initialize the total weight.
2015-03-18 13:14:16 +00:00
_totalWeight = 0;
2015-08-09 12:53:13 +00:00
// Cycle through all item types with their assigned config paths.
{
_x params["_items","_getConfigCode"];
_items params ["_item", "_count"]
// Cycle through all items and read their mass out of the config.
{
2015-08-09 12:53:13 +00:00
// Multiply mass with amount of items and add the mass to the total weight.
_totalWeight = _totalWeight + (getNumber ((call _getConfigCode) >> "mass") * (_count select _forEachIndex));
} forEach _item;
true
} count [
[getMagazineCargo _this, {configFile >> "CfgMagazines" >> _x}],
[getBackpackCargo _this, {configFile >> "CfgVehicles" >> _x}],
[getItemCargo _this, {configFile >> "CfgWeapons" >> _x >> "ItemInfo"}],
[getWeaponCargo _this, {configFile >> "CfgWeapons" >> _x >> "WeaponSlotsInfo"}]
];
2015-03-18 13:14:16 +00:00
2015-08-09 12:53:13 +00:00
// add Weight of create to totalWeight
_totalWeight = _totalWeight + (getNumber (configFile >> "CfgVehicles" >> _this >> "mass"));
2015-03-18 13:14:16 +00:00
2015-08-09 12:53:13 +00:00
// Mass in Arma isn't an exact amount but rather a volume/weight value. This attempts to work around that by making it a usable value. (sort of).
_totalWeight * 0.5