ACE3/addons/xm157/functions/fnc_ballistics_getData.sqf

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#include "..\script_component.hpp"
/*
* Author: PabstMirror, Ruthberg (Based on ace_atragmx)
* Gets ballistic info for a weapon, mag and ammo
*
* Arguments:
* None
*
* Return Value:
* Weapon Info <ARRAY>
*
* Example:
* [] call ace_xm157_fnc_ballistics_getData
*
* Public: No
*/
private _unit = ace_player;
private _weaponClass = primaryWeapon _unit;
private _magazineClass = (primaryWeaponMagazine _unit) param [0, ""];
private _ammoClass = getText (configFile >> "CfgMagazines" >> _magazineClass >> "ammo");
private _key = format ["weaponInfoCache-%1-%2-%3",_weaponClass,_magazineClass,_ammoClass];
private _weaponInfo = GVAR(data) getOrDefault [_key, []];
if ((_weaponInfo isEqualTo []) && {_magazineClass != ""}) then {
TRACE_3("new weapon/mag",_weaponClass,_magazineClass,_ammoClass);
private _zeroRange = 100;
private _boreHeight = [_unit, 0] call EFUNC(scopes,getBoreHeight);
private _ammoConfig = _ammoClass call EFUNC(advanced_ballistics,readAmmoDataFromConfig);
_ammoConfig params ["_airFriction","_caliber","_bulletLength","_bulletMass","","_dragModel","_ballisticCoefficients","","_atmosphereModel","","_muzzleVelocityTable","_barrelLengthTable"];
private _weaponConfig = _weaponClass call EFUNC(advanced_ballistics,readWeaponDataFromConfig);
_weaponConfig params ["_barrelTwist", "_twistDirection", "_barrelLength"];
private _bc = if (_ballisticCoefficients isEqualTo []) then { 0 } else { _ballisticCoefficients # 0 };
private _useAB = (
missionNamespace getVariable [QEGVAR(advanced_ballistics,enabled), false] &&
{missionNamespace getVariable [QEGVAR(advanced_ballistics,barrelLengthInfluenceEnabled), false]} &&
{_bc != 0}
);
// Get Muzzle Velocity
private _muzzleVelocity = if (_barrelLength > 0 && _useAB) then {
[_barrelLength, _muzzleVelocityTable, _barrelLengthTable, 0] call EFUNC(advanced_ballistics,calculateBarrelLengthVelocityShift)
} else {
private _initSpeed = getNumber (configFile >> "CfgMagazines" >> _magazineClass >> "initSpeed");
private _initSpeedCoef = getNumber (configFile >> "CfgWeapons" >> _weaponClass >> "initSpeed");
if (_initSpeedCoef < 0) then {
_initSpeed = _initSpeed * -_initSpeedCoef;
};
if (_initSpeedCoef > 0) then {
_initSpeed = _initSpeedCoef;
};
_initSpeed
};
// Scope Base Angle
private _scopeBaseAngle = parseNumber (("ace" callExtension ["ballistics:zero_vanilla", [_zeroRange, _muzzleVelocity, _airFriction, _boreHeight]]) select 0);
_weaponInfo = [_scopeBaseAngle,_boreHeight,_airFriction,_muzzleVelocity,_bc,_dragModel,_atmosphereModel,_barrelTwist,_twistDirection,_caliber,_bulletLength,_bulletMass];
GVAR(data) set [_key, _weaponInfo];
TRACE_1("setting cache",_weaponInfo);
};
_weaponInfo