2016-02-17 00:17:42 +00:00
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/*
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* Author: PabstMirror
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2016-02-18 16:48:40 +00:00
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* Updates the hearing protection and volume attenuation for player on earbuds/helmet change
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2016-02-17 00:17:42 +00:00
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*
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* Arguments:
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* None
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*
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* Return Value:
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* None
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*
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* Example:
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* [] call ace_hearing_fnc_updateHearingProtection
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*
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* Public: No
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*/
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#include "script_component.hpp"
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TRACE_1("params",_this);
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2016-02-18 16:48:40 +00:00
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if (isNull ACE_player) exitWith {
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GVAR(damageCoefficent) = 0;
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GVAR(volumeAttenuation) = 1;
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};
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// Handle Earplugs
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private _hasEarPlugsIn = [ACE_player] call FUNC(hasEarPlugsIn);
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GVAR(damageCoefficent) = [1, 0.25] select _hasEarPlugsIn;
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GVAR(volumeAttenuation) = [1, GVAR(EarplugsVolume)] select _hasEarPlugsIn;
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2016-02-17 00:17:42 +00:00
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2016-02-18 16:48:40 +00:00
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// Handle Headgear
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if (headgear ACE_player != "") then {
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2016-02-17 00:17:42 +00:00
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private _protection = (getNumber (configFile >> "CfgWeapons" >> (headgear ACE_player) >> QGVAR(protection))) min 1;
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2016-02-18 16:48:40 +00:00
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GVAR(damageCoefficent) = GVAR(damageCoefficent) * (1 - _protection);
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private _attenuation = (getNumber (configFile >> "CfgWeapons" >> (headgear ACE_player) >> QGVAR(lowerVolume))) min 1;
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GVAR(volumeAttenuation) = GVAR(volumeAttenuation) * (1 - _attenuation);
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2016-02-17 00:17:42 +00:00
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};
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