ACE3/addons/rangecard/functions/fnc_calculateSolution.sqf

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/*
* Author: Ruthberg
* Calculates the range card data
*
* Arguments:
* 0: Scope base angle <NUMBER>
* 1: Bullet mass <NUMBER>
* 2: Bore height <NUMBER>
* 3: air friction <NUMBER>
* 4: muzzle velocity <NUMBER>
* 5: temperature <NUMBER>
* 6: barometric pressure <NUMBER>
* 7: relative humidity <NUMBER>
* 8: simulation steps <NUMBER>
* 9: wind speed <ARRAY>
* 10: wind direction <NUMBER>
* 11: inclination angle <NUMBER>
* 12: target speed <NUMBER>
* 13: target range <NUMBER>
* 14: ballistic coefficient <NUMBER>
* 15: drag model <NUMBER>
* 16: atmosphere model <STRING>
* 17: Store range card data? <BOOL>
* 18: Stability factor <NUMBER>
* 19: Twist Direction <NUMBER>
* 20: Latitude <NUMBER>
* 21: Direction of Fire <NUMBER>
* 22: Range Card Slot <NUMBER>
* 23: Use advanced ballistics config? <BOOL>
*
* Return Value:
* 0: Elevation (MOA) <NUMBER>
* 1: Windage (MOA) <ARRAY>
* 2: Lead (MOA) <NUMBER>
* 3: Time of fligth (SECONDS) <NUMBER>
* 4: Remaining velocity (m/s) <NUMBER>
* 5: Remaining kinetic energy (ft·lb) <NUMBER>
* 6: Vertical coriolis drift (MOA) <NUMBER>
* 7: Horizontal coriolis drift (MOA) <NUMBER>
* 8: Spin drift (MOA) <NUMBER>
*
* Example:
* call ace_rangecard_calculate_range_card_data
*
* Public: No
*/
#include "script_component.hpp"
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params [
"_scopeBaseAngle", "_bulletMass", "_boreHeight", "_airFriction", "_muzzleVelocity",
"_temperature", "_barometricPressure", "_relativeHumidity", "_simSteps", "_windSpeed",
"_windDirection", "_inclinationAngle", "_targetSpeed", "_targetRange", "_bc", "_dragModel",
"_atmosphereModel", "_storeRangeCardData", "_stabilityFactor", "_twistDirection", "_latitude",
"_directionOfFire", "_rangeCardSlot", "_useABConfig"
];
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_windSpeed params ["_windSpeed1", "_windSpeed2"];
if (_storeRangeCardData) then {
GVAR(rangeCardDataMVs) set [_rangeCardSlot, format[" %1", round(_muzzleVelocity)]];
};
private ["_bulletPos", "_bulletVelocity", "_bulletAccel", "_bulletSpeed", "_gravity", "_deltaT", "_speedOfSound"];
_bulletPos = [0, 0, 0];
_bulletVelocity = [0, 0, 0];
_bulletAccel = [0, 0, 0];
_bulletSpeed = 0;
_gravity = [0, sin(_scopeBaseAngle + _inclinationAngle) * -9.80665, cos(_scopeBaseAngle + _inclinationAngle) * -9.80665];
_deltaT = 1 / _simSteps;
_speedOfSound = 0;
if (missionNamespace getVariable [QEGVAR(advanced_ballistics,enabled), false]) then {
_speedOfSound = _temperature call EFUNC(weather,calculateSpeedOfSound);
};
private ["_elevation", "_windage1", "_windage2", "_lead", "_TOF", "_trueVelocity", "_trueSpeed", "_kineticEnergy", "_verticalCoriolis", "_verticalDeflection", "_horizontalCoriolis", "_horizontalDeflection", "_spinDrift", "_spinDeflection"];
_elevation = 0;
_windage1 = 0;
_windage2 = 0;
_lead = 0;
_TOF = 0;
_trueVelocity = [0, 0, 0];
_trueSpeed = 0;
_verticalCoriolis = 0;
_verticalDeflection = 0;
_horizontalCoriolis = 0;
_horizontalDeflection = 0;
_spinDrift = 0;
_spinDeflection = 0;
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private ["_n", "_range"];
_n = 0;
_range = 0;
private ["_wind1", "_wind2", "_windDrift"];
_wind1 = [cos(270 - _windDirection * 30) * _windSpeed1, sin(270 - _windDirection * 30) * _windSpeed1, 0];
_wind2 = [cos(270 - _windDirection * 30) * _windSpeed2, sin(270 - _windDirection * 30) * _windSpeed2, 0];
_windDrift = 0;
if (_useABConfig) then {
_bc = [_bc, _temperature, _barometricPressure, _relativeHumidity, _atmosphereModel] call EFUNC(advanced_ballistics,calculateAtmosphericCorrection);
};
private ["_airFrictionCoef", "_airDensity"];
_airFrictionCoef = 1;
if (!_useABConfig && (missionNamespace getVariable [QEGVAR(advanced_ballistics,enabled), false])) then {
_airDensity = [_temperature, _barometricPressure, _relativeHumidity] call EFUNC(weather,calculateAirDensity);
_airFrictionCoef = _airDensity / 1.22498;
};
private ["_speedTotal", "_stepsTotal", "_speedAverage"];
_speedTotal = 0;
_stepsTotal = 0;
_speedAverage = 0;
_bulletPos set [0, 0];
_bulletPos set [1, 0];
_bulletPos set [2, -(_boreHeight / 100)];
_bulletVelocity set [0, 0];
_bulletVelocity set [1, Cos(_scopeBaseAngle) * _muzzleVelocity];
_bulletVelocity set [2, Sin(_scopeBaseAngle) * _muzzleVelocity];
while {_TOF < 6 && (_bulletPos select 1) < _targetRange} do {
_bulletSpeed = vectorMagnitude _bulletVelocity;
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_speedTotal = _speedTotal + _bulletSpeed;
_stepsTotal = _stepsTotal + 1;
_speedAverage = (_speedTotal / _stepsTotal);
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if (_speedAverage > 450 && _bulletSpeed < _speedOfSound) exitWith {};
if (atan((_bulletPos select 2) / (abs(_bulletPos select 1) + 1)) < -2.254) exitWith {};
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_trueVelocity = _bulletVelocity vectorDiff _wind1;
_trueSpeed = vectorMagnitude _trueVelocity;
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if (_useABConfig) then {
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private _drag = if (missionNamespace getVariable [QEGVAR(advanced_ballistics,extensionAvailable), false]) then {
parseNumber(("ace_advanced_ballistics" callExtension format["retard:%1:%2:%3", _dragModel, _bc, _trueSpeed]))
} else {
([_dragModel, _bc, _trueSpeed] call EFUNC(advanced_ballistics,calculateRetardation))
};
_bulletAccel = (vectorNormalized _trueVelocity) vectorMultiply (-1 * _drag);
} else {
_bulletAccel = _trueVelocity vectorMultiply (_trueSpeed * _airFriction * _airFrictionCoef);
};
_bulletAccel = _bulletAccel vectorAdd _gravity;
_bulletVelocity = _bulletVelocity vectorAdd (_bulletAccel vectorMultiply _deltaT);
_bulletPos = _bulletPos vectorAdd (_bulletVelocity vectorMultiply _deltaT);
_TOF = _TOF + _deltaT;
if (_storeRangeCardData) then {
_range = GVAR(rangeCardStartRange) + _n * GVAR(rangeCardIncrement);
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if ((_bulletPos select 1) >= _range && _range <= GVAR(rangeCardEndRange)) then {
if ((_bulletPos select 1) > 0) then {
_elevation = - atan((_bulletPos select 2) / (_bulletPos select 1));
_windage1 = - atan((_bulletPos select 0) / (_bulletPos select 1));
};
if (_range != 0) then {
_lead = (_targetSpeed * _TOF) / (Tan(3.38 / 60) * _range);
};
private ["_elevationString", "_windageString", "_leadString"];
_elevationString = Str(round(-_elevation * 60 / 3.38 * 10) / 10);
if (_elevationString == "0") then {
_elevationString = "-0.0";
};
if (_elevationString find "." == -1) then {
_elevationString = _elevationString + ".0";
};
_windageString = Str(round(_windage1 * 60 / 3.38 * 10) / 10);
if (_windageString find "." == -1) then {
_windageString = _windageString + ".0";
};
_leadString = Str(round(_lead * 10) / 10);
if (_leadString find "." == -1) then {
_leadString = _leadString + ".0";
};
(GVAR(rangeCardDataElevation) select _rangeCardSlot) set [_n, _elevationString];
(GVAR(rangeCardDataWindage) select _rangeCardSlot) set [_n, _windageString];
(GVAR(rangeCardDataLead) select _rangeCardSlot) set [_n, _leadString];
_n = _n + 1;
};
};
};
if ((_bulletPos select 1) > 0) then {
_elevation = - atan((_bulletPos select 2) / (_bulletPos select 1));
_windage1 = - atan((_bulletPos select 0) / (_bulletPos select 1));
_windDrift = (_wind2 select 0) * (_TOF - _targetRange / _muzzleVelocity);
_windage2 = - atan(_windDrift / (_bulletPos select 1));
};
if (_targetRange != 0) then {
_lead = (_targetSpeed * _TOF) / (Tan(3.38 / 60) * _targetRange);
};
_kineticEnergy = 0.5 * (_bulletMass / 1000 * (_bulletSpeed ^ 2));
_kineticEnergy = _kineticEnergy * 0.737562149;
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[_elevation * 60, [_windage1 * 60, _windage2 * 60], _lead, _TOF, _bulletSpeed, _kineticEnergy, _verticalCoriolis * 60, _horizontalCoriolis * 60, _spinDrift * 60]