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Removed some unneeded code
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65b9e67991
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@ -101,15 +101,9 @@ _horizontalDeflection = 0;
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_spinDrift = 0;
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_spinDeflection = 0;
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private ["_n", "_range", "_rangeFactor"];
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private ["_n", "_range"];
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_n = 0;
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_range = 0;
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_rangeFactor = 1;
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if (_storeRangeCardData) then {
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if (GVAR(currentUnit) == 1) then {
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_rangeFactor = 1.0936133;
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};
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};
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private ["_wind1", "_wind2", "_windDrift"];
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_wind1 = [cos(270 - _windDirection * 30) * _windSpeed1, sin(270 - _windDirection * 30) * _windSpeed1, 0];
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@ -124,14 +118,6 @@ _speedTotal = 0;
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_stepsTotal = 0;
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_speedAverage = 0;
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private ["_eoetvoesMultiplier"];
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_eoetvoesMultiplier = 0;
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if (missionNamespace getVariable [QEGVAR(advanced_ballistics,enabled), false]) then {
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_eoetvoesMultiplier = 2 * (0.0000729 * _muzzleVelocity / -9.80665) * cos(_latitude) * sin(_directionOfFire);
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};
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_TOF = 0;
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_bulletPos set [0, 0];
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_bulletPos set [1, 0];
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_bulletPos set [2, -(_boreHeight / 100)];
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@ -173,7 +159,7 @@ while {_TOF < 6 && (_bulletPos select 1) < _targetRange} do {
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if (_storeRangeCardData) then {
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_range = GVAR(rangeCardStartRange) + _n * GVAR(rangeCardIncrement);
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if ((_bulletPos select 1) * _rangeFactor >= _range && _range <= GVAR(rangeCardEndRange)) then {
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if ((_bulletPos select 1) >= _range && _range <= GVAR(rangeCardEndRange)) then {
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if ((_bulletPos select 1) > 0) then {
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_elevation = - atan((_bulletPos select 2) / (_bulletPos select 1));
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_windage1 = - atan((_bulletPos select 0) / (_bulletPos select 1));
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