2016-07-14 14:16:53 +00:00
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class CfgSFX {
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class GVAR(CookOff) {
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name = QGVAR(cookoff);
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2017-06-02 21:20:36 +00:00
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// Index 4 is percentage chance to play, in theory high pressure is way more likely
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variant0[] = {PATHTOF(sounds\cookoff_low_pressure.ogg),6,1,400,0.1,0,0,0};
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variant1[] = {PATHTOF(sounds\cookoff_mid_pressure.ogg),6,1,400,0.25,0,0,0};
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variant2[] = {PATHTOF(sounds\cookoff_high_pressure.ogg),6,1,400,0.65,0,0,0};
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sounds[] = {"variant0","variant1","variant2"};
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titles[] = {};
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2016-07-14 14:16:53 +00:00
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empty[] = {"",0,0,0,0,0,0,0};
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};
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};
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